BOUGHT:
DC Versus Marvel: The Amalgam Age Omnibus (DC Comics) Now that almost 30 years have passed since 1996's
DC Versus Marvel was first published and the series has become a part of comics history, it can be easy to lose sight of just how bold, just how weird, just how crazy the idea at the center of the story really was.
In the two years previous, the two long-time rivals for market dominance had resumed cooperating on crossover comics again, publishing a handful of 48-page team-ups, but this much bigger series was an attempt to do something in the mold of an event series, something like a DC-style "Crisis" comic, only involving both companies, and pitting their entire rosters of heroes against one another. It was planned to span four issues, with a dozen tie-in comics.
And while, on the surface, editors Mark Gruenwald and Mike Carlin and the writing team of Ron Marz and Peter David were engaged in the most straightforward and predictable of stories involving the two groups of heroes—that is, making them fight one another—the decision was made to do something extremely unexpected at the climax. After the third issue, and filling up all of those tie-in comics, the creators would combine the two universes...not into a single setting in which all of the extant characters could share space, but into a brand-new universe populated by brand-new characters that were actually smooshed-together composites of DC and Marvel characters.
So rather than presenting a story in which Batman encountered Wolverine, for example, DC and Marvel commissioned Larry Hama and Jim Balent to create a story for Legends of The Dark Claw, starring a weird-ass character that was part Batman and part Wolverine. This led to a whole "Amalgam" universe populated with such amalgamated characters, characters that ranged anywhere from inspired, like Super Soldier (Superman + Captain America) and Spider-Boy (Superboy + Spider-Man), to somewhat strained, like Doctor Strange Fate (Doctor Fate + Doctor Strange) and Speed Demon (The Flash and Etrigan + Ghost Rider), to completely ridiculous, like Shatterstarfire (Starfire + Shatterstar).
Were the resultant line of Amalgam Comics necessarily good...? Well, not exactly. But they were fun, they were weird and they were unexpected, and, for that, the men involved with the series definitely deserve credit (Based on the introductions to DC Versus Marvel from Marz and Carlin that appear in the collection, it would seem that it was the late Gruenwald who came up with the idea of an amalgamized universe).
This 1,000-page hardcover collection includes pretty much every DC/Marvel collaboration that didn't make it into last year's DC Versus Marvel Omnibus, which means DC Versus Marvel and its Amalgam Comics tie-ins, sequel series DC/Marvel: All Access and its round of 12 new Amalgam comics and the Unlimited Access miniseries. There's also a couple hundred more pages of supplemental material, including introductions and afterwords, scripts, sketches, promotional art and the entirety of the DC Versus Marvel and Amalgam trading card lines, with histories of each and all of their respective cards.
As with the sister volume that preceded it, it's a lot of content, and while I don't think there are any truly great comics in this particular collection, there sure are a hell of a lot of interesting comics, with the three major crossover storylines exploring lots of little collisions between the two sets of characters and their universes that no one would have had time, space or likely interest in exploring in a crossover story of the era (Like a doomed superhero version of Romeo and Juliet involving then-Robin Tim Drake and the X-Men's Jubilee, or what Darkseid might have said had he ever met Thanos, or a meeting of the original Justice League and Avengers line-ups and so on).
As to the specifics of each of these three major stories and their relative qualities, I don't think there's really enough space to explore them fully here, so I'll be giving them their own devoted posts in the still-ongoing DC Versus Marvel series that I started after reading the first DC Versus Marvel Omnibus.
I will here note, however, that one could scarcely hope for a more thorough accounting of this particular series of crossovers, with memories as well as plenty of notes from some of the surviving participants, and the card collections expanding on the scope of the original event...and explaining why certain decisions were made, and what the story might have looked like were it bigger and the writers had more space, as Marz seems to suggest he and David would have liked in his introduction.
Marz wrote the text for the cards, and here we see additional crossovers that just didn't make it into the original DC Versus Marvel comics, like, for example, Warrior Guy Gardner vs. War Machine, The Penguin vs. The Mole Man, The Ray vs. Nova, Blue Beetle vs. Spider-Woman Julia Carpenter, Electro vs. Black Lightning and more, plus a few series of cards pitting the JLA vs. The Avengers and the X-Men vs. The Teen Titans.
These were of particular interest because so many of these characters don't actually make it into DC Versus Marvel...like, at all. I was frankly sort of shocked, for example, that the entire crossover series passed without so much as a cameo from characters we now think of as preeminent ones in the Marvel Universe, like Black Panther and whatever Carol Danvers was going by in 1996—Ms. Marvel, I assume? Dr. Strange, Hawkeye, Black Widow, Iron Man, The Vision and Ant-Man do get cameos, but just cameos.
Regardless of the various merits and detriments of the comics, one does get a sense of what the DC and Marvel Universes looked like circa 1996 and 1997 (Surprisingly, even shockingly, white, male and straight, when compared to both publishing lines in the 21st century), and what the talent pool working with both major publishers was in those same years (Also pretty white, male and straight, as far as I can tell...Barbara Kesel seems to be the only woman who wrote, penciled or inked any of the hundreds of pages worth of comics collected herein; there are a few more female names among the 20 or so colorists involved).
It's definitely a good book for a fan of DC or Marvel super-comics to have on their shelves, and I'd definitely recommend it. If you're turned off by the massive price tag (and I don't blame you!), I would at least ask your local library if they can order a copy for their shelves that you can borrow and peruse.
BORROWED:
Chickenpox (Henry Holt and Company) The latest book from cartoonist Remy Lai (
Pawcasso,
Ghost Book) is a fictionalized memoir of events from her childhood, but with a perhaps unusual twist. Instead of following the young Remy Lai, the book's protagonist and narrator is actually her older sister "Abby", the eldest of the five Lai children (Remy is, of course, one of them, and thus has a supporting role in the story...and it's a not too terribly flattering portrayal of the then eight-year-old).
Set in Indonesia in 1994,
Chickenpox introduces us to 12-year-old Abby, who has a complicated relationship with her younger siblings. Well, maybe it's not
that complicated. They're really annoying, and she likens her home to a zoo full of animals.
Thus, she looks forward to any chance at all to get away temporarily, which is why she loves school, and, especially, spending time with her two best friends, Monica and Julia. One day, her friends prevail upon Abby to hang out at her house for a change, and things go predictably awry. First, Abby finds herself getting lured into a fight with some of her younger siblings, which leads to her acting immature in front of her visibly awkward friends. Then, and worse, it turns out that one of her friends had chickenpox and had accidentally infected the entire Lai household.
And so Abby finds herself trapped in the zoo of her house with her little siblings for an indeterminate amount of time while they all suffer from the childhood disease (Which, I learned from this book, kids no longer get, thanks to a vaccine that came out the year I graduated from high school).
While physically trapped at home, and her relationship with her friends strained, Abby finds herself feeling guilty and responsible for her sick younger siblings, and while she struggles with the quarantine and her relationship with them, she does learn just might be upsides to that relationship.
Lai, a superior cartoonist, works in a beautiful, friendly, appealing style, and here regularly detours to depict visual metaphors. As a storyteller, she occasionally needs to stop and explain aspects of her story that might be foreign to her young readers, pertaining not just to Indonesian culture, but also the technology or practices of the mid-90s.
Another winning book from Remy Lai, this one should prove particularly compelling to anyone who grew up—or is currently in the process of growing up—with brothers or sisters.
DC Finest: Catwoman: Life Lines (DC Comics) I didn't even consider buying this particular
volume of DC's new-ish
DC Finest line, as I assumed from the cover image and the sub-title—"Life Lines" being the first story arc of the 1993
Catwoman ongoing that launched out of the events of
Knightfall— that the book was simply collecting the first chunk of that Jim Balent-drawn series, which was previously collected in the two volumes of
Catwoman By Jim Balent, released in 2017 and 2019 (Which I had purchased at the time...although I did already have many of those issues in their original, serially-published comic book form, mostly the ones that tied-in to Batman goings-on.)
When I actually handled the book in person at the library, though, I realized I was only half right.
The book does contain the first chunk of the Catwoman ongoing—the first 12 issues, which were collected in Catwoman By Jim Balent Vol. 1, plus the first annual—but that only accounts for the second half of the book.
The first half includes the four-issue 1989 Catwoman mini-series by Mindy Newell and J.J. Birch (whose names are, um, right there on the cover, I see now), the 1992 one-shot Batman: Catwoman Defiant that was released in conjunction with that year's Batman Returns movie and stories from anthology series Action Comics Weekly and Showcase '93. Altogether, that adds up to a good 250 pages of pre-ongoing Catwoman comics, none of which have been previously collected in their entirety. (At least, not to my knowledge; do correct me if I'm wrong.)
The organizing principle for this book, then, seems to be that it collects the first 600 pages worth of stories in which Catwoman is the protagonist, rather than just a villain or supporting character in a Batman story (Batman will appear throughout this book, of course, but always in a supporting role.)
Let's take each briefly in turn.
The collection begins with a 1988 story by Mindy Newell, Barry Kitson and Bruce Patterson that ran through four issues of Action Comics Weekly, during the 42 issues that the Superman title became an anthology (Come to think of it, those issues would all make for a pretty solid DC Finest collection.)
Entitled "The Tin Roof Club," the story finds Selina Kyle rather randomly the owner of the titular night club ("Bought it from a guy who needed money--fast," Newell's terse narration explains). She hasn't given up her nocturnal activities though, and the story opens with her stealing a cat-shaped brooch from a museum.
(This Catwoman, by the way, wears a purple costume with a green sash around her waist, her long hair pouring out of the back of her mask. That mask has pretty big ears, and she sports a tail; it essentially looks like a cross between her "Batman: Year One" costume and the one she would eventually sport five years later in her own ongoing.)
Newell seems to have already written, or at least planned out, the Catwoman mini-series that would see release the following year, as this story rather prominently features a police officer named Geroge Flannery that Selina says she has history with, and who would later appear in that series.
The theft of the brooch attracts a lot of attention, from Flannery as well as the criminal element who frequent Selina's club, and to get it out of town, she gives it to her old friend Holly Robinson from the pages of "Batman: Year One", who is here grown-up and married to a gangster and lives in New Jersey.
The story is probably most notable for killing off Holly...which will likely come as a surprise to anyone who has read Ed Brubaker's 2002 Catwoman ongoing series, wherein the writer reintroduced Holly and made prominent use of her throughout. (Maybe DC should have collected this story earlier, as Brubaker apparently didn't know Holly had been killed off; eventually he would address it during his run, with the events of Zero Hour being used as an explanation for the discrepancy. I guess "Tin Roof Club" is no longer continuity then, having been over-written by Brubaker's run.)
Also of note is the fact that Selina rather casually murders two people. Neither of them is involved in Holly's death, but she does pin their deaths on the man who murdered Holly. The killings seem a little odd because they are rather out of character for the post-Crisis Catwoman; in fact, whether to kill or not is part of the story of Newell's upcoming Catwoman series which, again, seems to have already been planned by the writer and publisher at the time of this story's release.
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That series immediately follows the rather short, 28-page Action Comics Weekly story in the collection. It's the work of Newell and pencil artist J.J. Birch (who I am completely unfamiliar with) and inker Michael Bair. It is essentially an extended extrapolation of Frank Miller and David Mazzucchelli's 1987 "Batman: Year One," which offered a new, post-Crisis origin for Catwoman in addition to that of Batman, and it does a fairly phenomenal job of honoring that darker, grittier, more realistic, more crime story take on the superhero characters. Hell, Birch and Bair even do a pretty decent Mazzucchelli, with the pair drawing several scenes that are taken directly from "Year One", wherein Bruce Wayne and Selina Kyle's stories intersect.
(As for the longevity of this particular origin, various aspects of it would begin being challenged in a matter of years, and revised fairly frequently, with many fans not really taking to the idea of one of comics' most prominent female villains have started out as a prostitute. The revisions piled up to the point that during Tom King's Batman run, he made her conflicting origins part of the story, with Batman and Catwoman always arguing over how they first met; as in the Golden Age, or as in "Year One".)
The series bears a "Suggested for Mature Readers" tag on each of its quite striking covers, and while it does seem more mature and sophisticated in its writing than anything else in this particular volume, it's not that spicy or violent by the standards of 21st century DC comics. It even seems to play coy with certain elements, including whether or not pimp Stan actually rapes Sister Magdalene. Still, it's far more Law & Order: SVU than Batman: The Animated Series.
Young Selina Kyle—"How old are you, anyway? Sixteen? Seventeen?" vice cop Flannery asks her—is found badly beaten in an alley outside a Gotham City convent. Interviewed by Flannery in her hospital bed, she's reluctant to give him anything, and before he walks away, he hands her a phone number belonging to "a guy who can teach you how to take care of yourself."
That number belongs to an older man with graying temples and a line-filled face who trains her to fight. He's always referred to as "Ted" or "Teddy" throughout the story, but finally, near the climax, we hear his full name: Ted Grant. That that's the name of the secret identity of Golden Age superhero Wildcat never comes up but is instead left like an Easter egg for long-time fans to discover, I guess. Is this, then, the beginning of the idea of Ted Grant as a trainer of the younger generation of heroes and vigilantes...?
While she trains with Grant, she makes up with Stan, the pimp who had so badly beaten her, who also appears in "Year One." (Curiously, he's colored chalky white all the time, as if he's meant to be an albino, in addition to being years—perhaps decades—older than Selina.)
After we see a few of the events of "Year One" from Selina's point of view—the fight between a disguised Bruce Wayne and Stan and Holly during his disastrous first attempt at fighting street crime, Batman's escape from the SWAT team using a flock of bats as a distraction—she puts on a cat suit for the first time, at Stan's urging, and against her will.
This suit is basically straight-up fetish gear. All black and looking like vinyl or latex, it includes a bustier and a mask that covers the whole face, save for tiny holes for the eyes and mouth. She wears this to confront and beat up Stan, who will eventually retaliate by kidnapping Sister Magdalene, one of the nuns from the convent, who is apparently Selina's sister (It's pretty clear from this story that she is, anyway; later stories, including one in this very book from Jo Duffy's run on the ongoing, imply that Sister Magdalene is crazy, and that she thinks Selina is her sister only because of a delusion).
Catwoman will soon adopt a new costume, the all-gray one with wide ears, whiskers and a tail that she donned in "Year One" and would primarily wear until 1993. She also cuts her hair short here, at Ted's urging: "First lesson: Long hair is too easy to grab--Lose it."
She goes after Stan to rescue Sister Magdalene/her sister, a case also being worked on by the Batman. During a fight in a theater, Stan throws Magdalene off the catwalk, and, rushing to save her, Catwoman seems to push him over the railing (The staging here is intentionally equivocal.) Luckily, Batman arrives in time to catch Magdalene, while no one is there to catch Stan.
That's only the end of the third issue, however. In the fourth and final one, Selina discovers that Holly has been badly beaten by a Gotham City police officer, and, after taking Holly to the convent (where she will remain at the end of the story), Catwoman goes to avenge her, and is stopped from killing the apparently guilty police officer by the intervention of Batman. On a rooftop, they share a kiss...immediately after which she hits him with the hilt of her whip repeatedly, and then claws him. (Reading this scene today, I now wonder if it influenced the similar rooftop encounter in Batman Returns).
And that's essentially where this origin story, a sort of "Catwoman: Year One" would leave the two characters and their relationship for further exploration in the early years of the next decade (Although Catwoman would have relatively few appearances in Batman-starring comics between then and the launch of her own title four years later. Aside from "Knightfall", I think perhaps just 1990's Detective Comics #612 and 1991's Batman #460 and #461... could that be right? If so, they might as well have collected those in this volume instead of a few issues of the ongoing).
Overall, I quite liked the story, and wasn't at all disappointed, despite how long it sort of lived in my imagination (I remember the first issue hanging on the wall at the first comic book I ever visited, probably in 1990 or 1991 or so.)
Birch and Bair's art is pretty great. Not only was it in-keeping with Mazzucchelli's style at the time, but they also excel at drawing an excellent Selina, who, as Catwoman, manages to look sexy—in her gray costume, she is essentially a nude female form—and dangerous at the same time, and they do so without having to sacrifice any realism (Of course, is she's really meant to be as young as the vice officer guesses in the first issue, I suppose this is pretty problematic. I'm assuming she's actually meant to be somewhere between 18 and 20 though, given the fact that she does make out with the adult Batman in a scene). Their Catwoman, then, is a far cry from that of Balent, who would transform the character into a rather typical '90s comic book "babe" character (as seen on the cover of this collection).
This was, in the grim and gritty, mature readers, post-Dark Knight, pre-Knightfall era, the Catwoman story DC offered to stand alongside such works as "Year One" and The Killing Joke.
The tone of Catwoman stories would shift almost immediately, as seen in this collection. They might still be technically crime stories, but more so in the mode of action movies or super-comics.
The next entry is the 47-page Catwoman Defiant one-shot, by the unusual team of writer Peter Milligan, pencil artist Tom Grindberg and inker Dick Giordano (who would also go on to ink the first seven issues of Balent's run). Typical of Milligan's relatively (and unfortunately few) Batman stories, it's at once a fairly typical, even generic sort of crime caper comic...although one that boasts enough deeply weird elements to make it feel fresh, even unique.
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Catwoman, here still dressed in her gray costume (and drawn on the included cover by the great Brian Stelfreeze) is currently being targeted by crime boss Mr. Handsome, who keeps sending his men to capture her. These henchmen all wear fairly disturbing-looking plastic face masks with a broad smile that suggests a kind of generic handsome guy and, from the right angle, gives off a weird, white shine.
Like all classic Batman villains, Mr. Handsome has a gimmick, and while it used to be the acquisition of beautiful things for their own right (and the profit they can bring), we are told after the loss of his wife and a throat surgery, he has changed and now wants beautiful things only so he can destroy them. (His gang go along with his eccentricities because he's so good at planning out crimes for them to commit, apparently).
Batman, who is of course after the criminal, proposes an alliance, in which he will use Catwoman as bait to track down Mr. Handsome to his headquarters. Catwoman goes along with it, but things go awry almost immediately when the bad guys set a counter-trap, throwing Batman off their trail and finally successfully abducting Catwoman.
Mr. Handsome, of course, wants her because she's beautiful—"Her skin...Her skin is as taut as a trampoline of silk..."—and plans to destroy her beauty. This he does by having her lowered into an underground labyrinth outside his base, where he keeps a "beast", a hideous, half-human brute that he uses to kill for him (and we first meet when it is being fed a live dog), a creature that Grindberg never draws a completely revealing image of, rather keeping it in shadows or semi-obscured by clouds of smoke most of the time.
Milligan is not shy about the beauty and the beast metaphors.
Catwoman finds an unlikely ally and, while Batman tries to scare her location out of a captured thug, she must fight her way through the compound, facing both the beast and the mastermind before Batman belatedly hang-glides onto the scene.
"Oh. Yeah. Mister Handsome. I've kept him in there for you," Catwoman tells Batman when he finally arrives. "Why don't you go in there and arrest him or something." She immediately flees, while Batman walks through the door to unexpectedly face the beast. He ultimately prevails off panel, and we only see the results of their battle, with Batman drawn sitting down, a sling around one arm and one of his long bat ears cut off, while the beast and the bad guy are shown laying prone and tied up.
Though relatively brief, it's a fun story, with a fair degree of humor to soften the horror and weirdness, and a story of Catwoman that positions her somewhere between bad guy and good guy, the position she would occupy pretty much for "Year One" on.
Next up is the four-part "Sorrow Street" arc which ran in Showcase '93, an anthology series made more enticing to readers at the time by featuring a Batman character in the lead feature of each issue (I had previously read all four of these issues, but didn't really remember them very well; they weren't too terribly compelling, and I don't think I had ever re-read them before I did so here).
The covers are all included, and these all tended to be from pretty great artists (the Catwoman ones are from Arthur Adams, Kevin Maguire, Brian Bolland and Michael Golden), though they look a little odd here, featuring as they do Catwoman in group shots with the other heroes that appear in those issues' back-ups, like Cyborg and Blue Devil and so on.
Written by Doug Moench and drawn by Ed Hannigan, the arc would find Catwoman forced into the role of crime-fighter when she's set-up as the fall guy for a museum heist by her treacherous fence and a new local crimelord with sharpened teeth named Ramon Bracuda. To get paid, and/or to get revenge, she will have to figure out Bracuda's scheme, find him and defeat him.
This story has Catwoman in the same gray suit she's been wearing, although on both the covers and the Joe Orlando-colored interiors, it often looks black or purple. In the case of the former, it brings her design closer in line with that of Batman Returns; in the case of the latter, it shows evolution towards the suit she would turn up in during "Knightfall", and then in her own series.
As for Selina's status quo in the story, she is now sharing a cat-filled apartment with the teenage Arizona, a sort of replacement Holly, who was introduced in Alan Grant and Norm Breyfogle's 1991 Catwoman-centric arc in Batman #460 and #461.
Finally, we get to the launch of the Catwoman ongoing, which, at its inception, was written by Jo Duffy. (Balent was the main constant on the title, pencilling it for six years, while the writers would change much more frequently, including Batman comics writers like Doug Moench, Chuck Dixon and Devin Grayson.) Duffy writes all of the issues of the ongoing included here, save one which she plots while Dixon scripts, and the annual, which Christopher Priest writes.
That first four-issue arc, "Life Lines", finds Balent's Catwoman—whose breasts have swelled, waist shrunk, legs lengthened and hair grown out—dressed in the purple costume with gloves and thigh-high boots that she wore during "Knightfall". DC essentially used the occasion of the changing status quo of the Batman line to launch the book, with Catwoman reluctantly working under Bane, who has appointed himself the city's undisputed crime boss after breaking Batman's back. He has also begun taking a cut of all of her ill-gotten gains.
By the story's end, Arizona would be written off, and Catwoman relocated to a fancy skyscraper apartment, with a younger, hotter, Alfred-like butler named Wilder taking on the role of person-for-Selina-to-talk-to. During its events, Catwoman would find herself targeted for an assassination attempt through Bane's machinations, and visiting his home country of Santa Prisca in search of her would-be killer. When she gets back, new Batman Jean-Paul Valley had defeated Bane, so that the series essentially re-sets itself at issue #5 with a new status quo (during which the new Batman makes an appearance).
Issues #6 and #7 are branded with the "KnightQuest" logo and are the first and fourth issues of a four-part crossover with Batman, in which Catwoman and the new Batman run afoul of one another and eventually team-up to stop some rogue environmentalists from becoming eco-terrorists and poisoning a bunch of industrialists. Issue #12, which bears the "KnightsEnd" logo, features a sequence in which the newly recovered and newly re-trained Batman Bruce Wayne swings around Gotham, and ends with a panel in which he, Nightwing and Robin confront Jean Paul-Valley, who had spent the issue going after the same arms dealer that Selina has targeted.
So the first year of the book found it fairly tightly tied to goings-on in the rest of the Batman line of books, a trend that would continue, as each "event" that followed would seemingly require at least a tie-in issue of Catwoman.
Not everything had to do with Batman, though. This first year of the book also includes stories in which Catwoman attempts to stop a street gang preying on Christians and runs into a traveling family of florist/trucker/ninjas, another in which she pursues a gang of teenage thieves working under a masked super-villain with rather limited wind-controlling powers named Zephyr and, after a tragic accident, trying to steal an advanced piece of medical technology to help an old friend before it can be put to use to power cyborg soldiers instead.
Balent has grown to be a somewhat controversial figure among many fans, leaving Catwoman after his remarkable six-year run to create his own, similarly "babe"-centric series, Tarot: Witch of the Black Rose. It has seemingly been quite successful, at least successful enough that Balent's been able to keep self-publishing it for quite a while now. (I've never read it, but Comics.org has it running from 2000 to present and numbering close to 150 issues.)
I don't think his is necessarily the best Catwoman, in either terms of rendering or design (I like the "Year One" costume best, and Birch and Bair probably do the best Catwoman in this collection, although Grindberg's is pretty great too). But he is certainly good at what he does. His Barbie doll Catwoman is as sexy as such '90s comic babes got and he rarely missed an opportunity to draw her body, in costume, in torn-up costume and, occasionally, out of costume (but in shadow or just-covered, this being what is supposedly an all-ages comic, of course).
He also drew one hell of a Batman. His version of the Valley Batman is maybe my favorite of those years (in the original costume he donned, the one with the Black Panther-style cowl; later in the trilogy of storylines Valley's Batman would adopt more armor and a helmet), and Balent does a pretty solid version of the classic Batman too, as seen briefly in issue #12 of Catwoman (where he's inked by the great Rick Burchett).
Rereading his art as an adult with 30 more years of comics-reading under my belt than as the teenager I was when I first encountered it, it is of course, easier to pick out weaknesses in Balent's work. He certainly seems less interested in designing and rendering the secondary characters, those that aren't Catwoman, Batman or a female character, and these figures tend to look slightly rougher and far more generic.
The poses of these characters also tend to feel desultory, lacking the impact of his dynamic and statuesque Catwoman (who seems to have an odd tendency to stand on her toes, or seems to be wearing invisible high heels much of the time). The storytelling is fine too, although it does tend to read a little worse in this particular collection, wherein there are other somewhat stronger cartoonists to compare Balent against.
Still, he obviously had a vision, he executed it and he connected with an audience, so much so that he drew a monthly book for six years, far outlasting any of the writers or inkers he was paired with over that time. By virtue of the time he put in and the strength of his vision, it's almost 30 years since his Catwoman #1 was published, and I think his may still the definitive Catwoman, even if her costume has changed (and improved) and other, all-around stronger artists have taken a turn drawing her adventures (And all of these rather quickly abandoned her, though, compared to Balent's time spent on her).
(Although, granted, I suppose it's unlikely DC would even let a single artist draw a single book for six years straight these days, even if an artist was capable of and interested in keeping such a grueling schedule for so long.)
As for Duffy's writing, it's hard to judge because of how often the book seems to re-set itself, even in just these 12 issues, which include a lot of spillover from the Batman franchise. Duffy finds a fine voice for Selina, and she manages to find a way to make the perennial villain into more of an anti-hero, a crime-fighter with the bad habit of also being a high-end thief, I guess, setting up what would end up being a rather long-lived title.
Still, these issues lack the realism and melodrama of Newell's stories, or the imagination of Milligan's, and one can't help but wonder what those particular writers would have done with a Catwoman ongoing in the early '90s.
Interrupting the Duffy/Balent run, included here between issues #7 and #8, is the 1994 Catwoman Annual. By that point, DC had given up on the event crossovers being told in their annuals and instead moved to thematic ones. That year it was Elseworlds, and so we get a 54-page Robert E. Howard pastiche, somewhat irritatingly told through sanctimonious knight Timon Vicar's journal entries (The entire first page of the story is prose broken up with an illustration).
In it, Vicar, dressed as a medieval knight-style Batman, leads his men to a final confrontation with the leader of their mortal enemies, the House of Selene. This is Ra's al Ghul, who is here a were-cat whose near immortality comes from his having a cat's nine lives.
Timon prevails but is badly injured. After the battle, his men are waylaid and all killed by highwaymen and he is rescued by a scantily clad female were-cat. Though they are from different sides of the war, they travel together. This is Talia, and the pair eventually fall in love, Timon learning that his people were wrong about hers, and that he had devoted his life to a violent crusade against them in error. Though their pairing might seem like the beginning of peace between their peoples—Timon is the son of his people's emperor—it ends tragically.
This is written, as I said earlier, by Priest, and, though fine, it is hardly among his better work in comics (And he's done a lot of good work in comics since). The annual is penciled by Frederico Cueva and inked by Alberto Pez, while Balent provides the cover for it.
Anyone reading this collection who finds themselves particularly enamored of Balent's Catwoman, and/or wanting to know what happens next, there's Catwoman By Jim Balent Vol. 2, collecting the next dozen issues and the next annual. Or they could just hang tight, as DC is publishing DC Finest: Catwoman: Vengeance and Vindication, which collects the next 22 issues and the next two annuals, in June. It will be interesting to see how much of the Balent series they ultimately end up collecting. I certainly wouldn't mind if they got all the way to the Devin Grayson-written issues.
Destroy All Humans. They Can't Be Regenerated Vol. 1 (Viz Media) I somewhat impulsively grabbed this off the new cart at work one day, noting only that it had an intriguing title, it was the first volume in a new series and that it seemed to star Japanese students.
I did
not notice the little
Magic: The Gathering logo in the lower left-hand corner, and did not realize this was an officially licensed manga based on the card gmae until the final panel on page 10, after the narration boxes give the date of "May, 1998" and note that "A new game has gotten popular among me and my friends...
Magic: The Gathering!" Not a
Magic-like game, as I assumed the characters were playing during the preceding pages, but the actual
Magic: The Gathering, "the world's first trading card game, or TCG for short," the narration says.
Had I known this, I probably wouldn't have picked the book up, as I know absolutely nothing about the game, nor have I ever rally been interested in finding out more about it. When I finally realized what I had just started reading, I decided to go ahead and give it a try, anyway. Afterall, I had previously read and enjoyed manga about tennis, dog grooming and bread baking, none of which I knew anything about or were necessarily interested in either, so maybe creators Katsura Ise and Takuma Yokota had similarly produced a compelling comic on this particular niche subject....?
Well, I can't say I really cared for it.
The Magic games or matches are fairly frequent, and I obviously had no idea what was going on during them, despite the creators taking some pains to explain them, with footnotes frequently appearing in the thin strips of white space between panels.
These games are sometimes presented in ways that increase the drama, with lots of speed lines and juxtaposed images of the spells or monsters appearing behind the playing characters, but the game is complex enough that I never got it enough to be able to follow along, let alone become invested in them.
That said, the premise of the book seems solid enough, and the art and storytelling around the game play itself is well done.
In the late '90s, nerdy, bespectacled middle schooler Hajime Kano has discovered the then five-year-old MTG, which he and his friends play in their free time at school, despite the rule against "non-essential paraphernalia." He's scolded for it—in addition to being in the wrong classroom, and for being an overall nuisance—by Emi Sawatara, his beautiful and proper rival, who has always beat him out for the top spot in grades ever since she transferred to his school in fifth grade. (That's them on the cover, with Kano regarding a meteor, millennial apocalyptic anxiety being a theme in the book.)
The very next Saturday Kano visits a coffee shop/MTG specialty store an hour away by bike, looking for new cards, and is shocked to find not only is it a place full of MTG players, but at the center of it all, seemingly running the tables with a 10-game winning streak, is none other than Sawatara!
Poorly disguised by a baseball hat pulled down low over his eyes, he challenges her to a game, and realizes that not only is she his better at school, she just might also be his better at Magic! Their initial game proves inconclusive, as when Sawatari finally realizes she's playing Kano, she storms out of the shop, leaving her card deck behind.
In on her secret—which she insists on him keeping a secret, as she has a reputation to uphold at school—Kano rather quickly becomes Sawatari's friend as well as her rival, as the pair have so much in common. They begin visiting the shop and playing each weekend, with Sawatari always riding home on the back of Kano's bike.
The predictable will they/won't they romance begins, with many of the familiar tropes, like the accidental touching of hands and a promise between them, despite their intense rivalry in school and MTG and the many differences in their personal lives and public bearing.
It all revolves around games of Magic: The Gathering, of course, so one's interest in the manga's interpersonal storyline and its ability to hold one's attention will likely be determined by whether or not one is already into Magic...or, I suppose, to what degree one is interested in learning about it.
A potential secondary audience, beyond MTG players who also read manga, may be those with a degree of nostalgia for the Japanese pop culture of the era, as the backmatter includes not only a card index, listing all of the cards used during specific panels throughout the book, but five pages of "Context/Translation Notes," listing all of the references to pop music, movies, video games, anime and various consumer products that sailed over my head while reading.
Again, this manga is obviously not for me, but it's seemingly well-made enough that even if it doesn't completely transcend its primary subject matter, it should certainly satisfy those in its target audience.
Komi Can't Communicate Vol. 32 (Viz) As this volume's cover indicates, it includes a story in which Komi and Tadano a tea ceremony held by Hafuru Ogiya, the character who wears a bib, sucks a pacifier and seems to only speak in baby talk (or is that because there's always a pacifier in his mouth?), although Tadano, of course, can always understand him perfectly. During this story, we learn the origins of his...unusual behavior, and, after some effort, Komi is able to add him to her list of 100 friends.
Speaking of, this volume also contains an unusual story where we see Komi going about her day, interacting with various classmates and others, each of whom is introduced by their name and a position, "1st: Tadano", "3rd: Agari" and so on. It takes a while to figure out—it took
me a while, anyway—but Tomohito Oda is showing us where Komi is with her making-friends project, re-introducing us to each character and the order in which Komi officially befriended them. It's a nice little refresher on the by-now quite large cast.
Other stories include the next step in the stumblingly progressing relationship between the very forward Manbagi and the very shy Wakai Taketoshi, a very (here, physically) sick Ren Yamai's scheme to use her illness to get Komi to do something perverted with her that fails but ends up revealing the loyalty and affection of her friends and Komi and Tadano's efforts to get through to the "emoi"—we'd say "emo"—obsessed Emoyama Yuragi using the only language she understands.
I can't believe this series is now in its 32nd volume, and though the long-teased romance between leads Komi and Tadano has long since been realized, it continues on unabated. With 21 more friends yet to make, it seems like it might go on for a while yet. I am no wondering if Oda's plan is to end the series when the kids graduate high school?
I guess we'll see. I'll be sorry when it
does finally end but, at the same time, I realize no manga can last forever, and this one has had a particularly long life, at least among the manga I've managed to follow over the years.
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Otaku Vampire's Love Bite Vol. 1 (Viz) Vampire Hina Arukado looks like a sweet young woman, but she must be far older, given the fact that she hasn't left her house in Romania for 30 years. Drawing sustenance from blood bags, she doesn't even need to go out to hunt. One day her worried father gives her a DVD of the anime Vampire Cross in an odd effort to reach out and breakthrough to her, and it...works?
Maybe a little too well, though. Not only does Hina become obsessed with the show and its young hero Mao, but her burgeoning fandom introduces her to all these strange new concepts, like "merch" and "collab cafes" and "anime pilgrimages." So not only does she leave the house for the first time in decades, she leaves her father and moves all the way to Japan to devote herself to the life of a Vampire Cross otaku.
That's the basic premise, although there's one more important twist: Her new next-door neighbor Kyuta, as plot convenience would have it, just so happens to look exactly like Mao!
She soon ropes him into her otaku activities, some of which require a human digestive system, like, for example, trying the bloody pancakes at a Vampire Cross-inspired dish at a collab cafe, since she can't eat anything but blood.
As it turns out, Kyuta was already involved with vampires before Hina even moved in: A month ago he was the victim of a vampire attack, and his attacker has been visiting him regularly and feeding off him, savoring his apparently particularly sweet-tasting blood. She comes to his rescue, which reveals she's apparently a pretty powerful and/or high-ranking vampire and, by book's end, she will discover another vampire circling Kyuta.
Who knew modern Japan had so many vampires?
There is, of course, an element of the will they/won't they about the pair's relationship...both in terms of romance and in terms of a vampiric relationship, with Hina drawn to Kyuta's sweet smell but reluctant to actually bite him, as it's something she's never done before (As has so often been the case in vampire stories throughout history, there is an element of sexual metaphor to the idea of the biting and the blood-drinking.)
Hina is obviously drawn to Kyuta because of his looks and the sound of his voice, both of which exactly resemble those of her anime crush, and though Kyuta seems cold and biting and to look down on Hina's otaku ways, he does go along with her on a few endeavors, and later grows protective of her when she's targeted by the men at a club and, later, when one of his college classmates shows romantic interest in her.
Manga-ka Julietta Suzuki's style and visual storytelling is very much in the realm of what most readers will think of as the standard sort for manga. While Hina is mostly drawn like a normal young woman, she often has pointy ears and pointy teeth. Some of the other vampires in the book, including the one who has been feeding off Kyuta and another who makes a dramatic appearance in time for the cliffhanger ending, are a bit more of the generic vampire variety, sporting lacy shirts and black capes, something of a romantic hybrid of an Anne Rice type with the default, Universal version of Dracula.
While I can't say that I'm too terribly invested in the predictable relationship dynamic between the two leads (even if the vampire angle makes it somewhat different from the usual one), I do admit to a little curiosity regarding what happens next, given the last-minute complication at the first volume's end. I therefore might pick up the second volume if I see it at the library, although I would hardly call this a must-read or anything.
REVIEWED:
Fresh Start (Scholastic) In a fictionalized memoir that modernizes the setting, a young girl starts seventh grade at a brand-new school, and has to navigate new friendships and find her place, while encountering various coming-of-age milestones, like getting her first period and shopping for training bras. In that respect, this new book from cartoonist Gale Galligan (
Freestyle,
Baby-Sitters Club) reminded me a bit of Tegan and Sara Quinn and Tillie Walden's
Tegan and Sara: Junior High.
Some similar subject matter aside, though, Galligan's book is nothing like Walden's and the Quinns', either in tone or style, in large part because Galligan's stand-in Ollie, is such a...
unique character, one seemingly prone to embarrassing situations, but made immune to worrying about them due to the fact that she changes schools every year or two. As far removed as I am from the drama of middle school, I had a blast reading about Ollie and her misadventures, thanks in large part to how great Galligan's comedic timing is and how effectively they set up their gags. I'd highly recommend it...even to those who don't normally dabble in kids' comics. My formal review is
here.
Green Eggs and Ham Take a Hike (RH Graphic) The latest cartoonist to tackle a Dr. Seuss creation in RH Graphics' line of Dr. Seuss graphic novels is James Kochalka, who I just realized has been professionally publishing comics for 30 years now, or about as long as I've been writing professionally (although my earliest professional writing was covering movies, music and theater...I don't think anyone ever paid me to write a comics review until maybe 2000 or so). Anyway, that's more than long enough for Kochalka to develop and perfect his own particular style, so I found this a particularly interesting work, just from a plain, old rubber-necking situation; how would an artist with such a well-defined style of his own tackle the characters and world of
another artist with such an instantly recognizable style? The result is of course interesting—and as you can guess from the cover, very much a Kochaka-ized Seuss, with far more of the Kochalka's style in evidence than Seuss'—as is the book itself.
I'm not entirely sure how
good the book is, though. I find these new-ish Seuss comics fascinating, while not always really enjoying them. I would love to convene a focus group of little kids to have them tell me if they are good comics are not. Like, I can tell they are all obviously well-made and read like good comics, even if they don't appeal to me on a personal level (not that 47-year-old comic critics are their target audience). I imagine RH Graphic must be doing some such research, right? I wish I knew what they were finding....
Anyway, more
here.
Mini Marvels: Hulk Smash (Marvel Entertainment) While the collection is new as of December, the contents are much less so, as you can probably tell from a glance at the cover. That means there's a good chance that if you're interested in Chris Giarrusso's gentle parodies of Marvel Comics, you may have read and even re-read these before (In addition to Giarrusso, who draws all of the contents, writers Paul Tobin and Audrey Loeb provide a few scripts). For the most part, I don't think the relative age of the comics, and the comics they refer to, is necessarily a deal-breaker, given how later adaptations have helped comics like, say,
World War Hulk, become part of a never-ending "now". That said, there
is a line of joking around that aged particularly,
spectacularly badly, referring to comedian Bill Cosby. In retrospect, The Illuminati should have left the Hulk alone and maybe shot Cosby into space instead. Review
here.
Visitations (Farrar Straus and Giroux) Corey Egbert's fictionalized memoir about his childhood features his stand-in and that of his little sister in what seem like pretty impossible situations, from being asked not to speak to their father during their regular visitations with him to being kidnapped by their own mother. The book wrestles with some extremely tough subjects, especially for young people to have to process, like divorce, allegations of abuse, religious faith, mental illness and, perhaps toughest of all, trying to discern a line between those last two. I don't want to say much more about the book for risk of spoiling it, but it's a very powerful story extremely effectively told. I had tears in my eyes when I set it down. More
here.