Batman Annual #17 (DC Comics) If your first thought upon seeing this cover was that it doesn't quite seem like it fits in with the rest of the comics in this post, well, you are correct. Despite the fact that I bought this during one of my trips to the local comic shop during the month of June,
Batman Annual #17 actually originally shipped way back in 1993, when I was a high school student typing letters to the editor of every comic I read on a word processor, because blogs had not yet been invented (I forget who invented them; I'm going to assume it was either
Johanna Draper Carlson or
Mike Sterling).
As to
why I bought this 27-year-old comic book this month, well,
Justice League Task Force #9, the Jeph Loeb-written issue guest-starring a couple of the New Blood heroes and collected in
2018's Justice League Task Force Vol. 1: Purification Plague, suggested an interesting idea to me. In it, two of the Gotham City-based New Bloods bumped into one another and decided to team-up and go looking for a mentor. What if Loeb took that a little further, and teamed up all of the Gotham City New Bloods into a team and pitched that as a series to DC back then...? I mean, it's probably a good thing he
didn't, because we wouldn't want Tommy Monaghan hanging out with the likes of Geist and Joe Public instead of starring in
Hitman, one of best DC Comics ever published (as well as one of my favorites), but what about the
other Gotham City heroes? Joe Public, Geist, Samaritan, maybe Razorsharp and The Psyba-Rats and, of course, Ballistic.
The thing is, as reading that
Task Force issue reminded me, I never actually read the annual that introduced Ballistic.
I was much more selective in my comics-buying as a teenager, back before I had a real job, and I passed on
Batman Annual #17. Doug Moench wasn't one of my favorite Batman writers, I didn't really know who this "Barreto" fellow was, and as for the new hero, well,
look at him. He seemed particularly...Liefeldy.
But now that I am a grown-up, with a full-time job, and these 56-page comics cost like half of a brand-new 20-page comic
not drawn by the great Eduardo Barreto, who I now
definitely know? Sure, this seems like a very wise purchase.
(If anyone from DC Comics happens to be reading this, please note I would happily buy a series of collections of the
Bloodlines annuals and
Bloodbath, but I'd suggest you solicit such collections soon, before I end up finding them all in back-issue bins. Looking at Wikipedia, I think I've now got about half of them now. I would
also quite happily purchase collections of
Eclipso: The Darkness Within and
Armageddon 2001 and...well,
all of DC's summer annual events, come to think of it. The ones I mostly slept on when they were being published, like
Legends of The Dead Earth and
Year One actually look more interesting to me now than they did when originally published.)
The basic idea behind the
Bloodlines event was a good one: Introduce a whole bunch of new heroes and villains into the DC Universe, at the rate of about one per annual (a couple of annuals featured multiple New Bloods). The characters would all share an origin story, one that echoed the "meta-gene bomb" in
Invasion! as a mass origin event. A half-dozen big, scary alien monsters that look like a melange of H.R. Giger's iconic
Alien design with dinosaur fossils have arrived on Earth, and these creatures stalk human prey, draining their spinal fluid through their special, gross, tube-like tongues. The vast majority of their victims die, but a small percentage of them survive...and get super-powers in a bizarre side-effect of the attack (In other words, the aliens' weird-ass feeding/reproductive cycle also provided the planetary population they attacked the very means for fending them off).
This resulted in about 25 new characters, few of whom had much of a lasting impact, with the exception of Hitman, introduced by Garth Ennis and John McCrea in 1993's
The Demon Annual. There were about a half-dozen series or mini-series featuring other New Bloods, but none of them really lasted, and when the characters
did show up in the future, it was usually briefly, and in comics written by the same guys who had originally introduced them (Chuck Dixon used Razorsharp and The Psyba-Rats in a
Catwoman comic, for example, Karl Kesel put Sparx on his
Superboy and The Ravers line-up, et cetera).
As to why this was the case, well, coming up with brand new superhero characters that the market really embraces is
hard, and, now that I'm looking over
this list and thinking about these characters again, it seems to me that some of them had really cool powers, some of them had interesting looks, and some of them had built-in premises for potential books, but almost none of them had all three factors going for them (Hitman and a couple others, like Anima and Sparx, being the exceptions).
It certainly didn't help that so many of them looked like they could have been background characters on the cover of any Image team comic launched in the previous few years. Aesthetically, very few of these characters looked like classic superhero characters, or like they fit into the DC Universe particularly well; it is, of course, easier to notice in hindsight, but wow, these characters were
so 1993. Even my favorite characters, Hitman and Anima, bore markers of the time period; in the former's case, he wore the big trench coat of that served as the superhero costume of costume-less superheroes (like Fate and Starman), while the latter's plain clothes "costume" was simply riot grrl and grunge rock "alternative" fashion.
In terms of coming up with new heroes though, it really was a noble attempt. Like, the publisher's metaphorical heart, and the hearts of the involved creators, were mostly in the right place. Looking at those 25 New Blood heroes, a half-dozen of them were female, and, if you read the descriptions on Wikipedia, many of the characters' race or ethnicity are cited as part of their character descriptions...for those character who aren't white, which whoever wrote those character descriptions apparently treated as the default.
Still, this was a relatively diverse class of characters. For example, they include an "illusion-creating heroine of India", a "darkforce-blasting African American-Vietnamese hero", a "Chinese-American regenerating martial artist", an "African-American heroine" and a "Korean-American hero and an armed and dangerous vigilante."
That last one was Ballistic, by the way, the New Blood hero introduced in this very annual. I don't recall finding any of the folks in the preceding paragraph particularly engaging at the time, aside form thinking Dan Raspler's last page or so from
Bloodbath #2, featuring Ballistic and "Chinese-American generating martial artist" Nightblade was amusingly written (Oh, Nightblade's a good example! His power was basically a sort of extreme healing factor that allowed him to recover from grievous harm; Teenage Caleb liked that power, but didn't care for Nightblade's costume or code name).
But more-or-less forcing everyone at the company to create a new superhero character? That might not be the best way to get great characters but it's also not
too terribly bad a way to generate a bunch of new characters
and diversify a shared universe! (DC would try something similar again in 2000 with their "Planet DC" themed annuals, in which each annual would introduce one or more super-people from different countries, but there were only eight of those published, so it didn't create a particularly big class of new characters).
As for Ballistic, he was, perhaps ironically, far more interesting as Kelvin Mao, an all-around outstanding member of the Gotham City Police Department's SWAT team, which is no doubt a particularly interesting profession (I'm actually a little surprised there's never been a miniseries following a Gotham SWAT team). He also had to take a lot of shit from a fellow member of his team named McCain, who is constantly making fun of Mao, whom he calls "Meow", and making racist jokes about him (Moench and Barreto have Mao lower his head, place his hand on his locker and and calmly asks the bullying McCain if he wants to step outside to settle things repeatedly; McCain doesn't bite).
I think one of the things that might have helped damn this event is that it occurred during a particularly tumultuous time in the DC Universe, with the "Death of Superman" saga and the "Knightfall"/"Knightquest"/"Knightsend" stories in-progress. So, for example, the four "replacement" Supermen that appeared during "Reign of The Supermen" each encounter a different New Blood character, but in the climatic
Bloodbath two-parter, the resurrected, be-mulleted Superman is there to fight alongside the other DC heroes. Similarly, Batman Bruce Wayne encounters one Parasite in Gotham, but it is Batman Jean-Paul Valley who is there to deal with the next few and their resulting New Bloods, and he does so in various versions of his evolving costume.
So it is Valley in the cape and cowl in this particular annual, and at this point his costume is identical to the one Bruce Wayne was wearing before his career-ending injury over Bane's knee, save for a wrist-mounted grappling hook gun he's added to the costume. He hasn't yet fashioned the metal, clawed gauntlets he would soon add (although he has them by that summer's
Detective Comics annual, introducing Geist) nor changed into his new costume with the full face mask and shoulder pads (which he wears in the
Legends of The Dark Knight annual, introducing Samaritan and Cardinal Sin).
The Parasite Angon, whose disguised humanoid form is that of a lady with red body armor and whose true form is that seen on the cover, is in Gotham, feeding. This is something that annoyed me in 1993, and annoys me again today. Different Parasites appear in the different Gotham City-based annuals, so rather than one of them establishing the city as a feeding ground, one would visit for a week or so, get chased away, and then another would visit for a week or so, and get chased away, and so on, about a half-dozen times. (This is the second visit by a Parasite; the first was in the
Shadow of The Bat annual, in which Batman Bruce Wayne, vigilante Pagan and New Blood Joe Public teamed up to chase away Gotham's first Parasite).
New Batman Jean-Paul Valley faces off against Angon, realizes he's no match for it, and retreats, later warning Commissioner Gordon to discourage his men from confronting the killer, as they won't be a match for it. either. He neglects to explain that the killer is a giant alien monster, though; that seems like it might have been useful information to share. The SWAT team that Mao is a part of ignores Batman's warnings, though, and when they get a tip the killer has been seen, they all go in, guns blazing. They are all killed—although Mao comes back to life.
He awakes in a hospital bed, completely transformed into a big pink guy with vaguely crustacean-looking skin, a massive mullet that puts resurrected Superman's mullet to shame, and a pair of tusks growing from his chin. When he flees the hospital, he discovers he has several new powers to go with his new look, like increased strength, durability and even a special membrane in his eye socket that slides down to give him night-vision.
Mao takes this all in stride. He immediately steals a bunch of explosives from the police department and uses some of them to set up a headquarters for himself in an abandoned subway terminus. Then, after spending a good ten pages or so running around nude, he gets dressed in...a rather weird costume:
Remember, all the pink-stuff is skin, right...? So he puts on a cod-piece, a giant shoulder pad, some knee pads, a collar, a superhero battle tiara/neck-warmer and a bunch of weapons. Man, I would have loved to read an interview wherein Barreto walked readers through just what the thought process was with the design of this hero. Personality-wise, Mao/Ballistic is your basic gun nut, and would have provided a sharp contrast to the original Batman, and most any other superhero in the DCU, with the possible exception of Guy Gardner, I suppose.
With Gordon vouching for Mao, the two heroes team-up, even if Batman's a bit reluctant to do so. It's easy to imagine Bruce Wayne refusing to work with Mao at all, given his love of guns, but this is Valley, and throughout the issue he's been at a loss at how to deal with the Parasite. Mao has a plan: Set up a bunch of explosives, lure the Parasite to where all of those explosives are, and then detonate them. It's a pretty Loony Tunes plan, really, the equivalent of Wile E. Coyotoe burying dynamite under a pile of birdseed and waiting for the Road Runner to stop by before he pushes the plunger down.
Here are the heroes, talking about he prospect of acting as bait to their own trap:
Moench writes Mao like a sub-Schwarzenegger in a cheesy action movie, with lots of flip, cool/dumb dialogue like that. I honestly don't know how ironic Moench was being when he wrote it, but I thought it was funny today. So Ballistic is a gun-nut who thinks, acts and talks like he's in an 80s action movie, and is the sort of person who thinks "Ballistic" is a cool superhero name. That's not the
worst character in the world, and has comedic potential.
Their plan, basic as it is, works. Angon is blown out of Gotham City, only to appear in another annual later in the summer. Batman slips quietly away, as all Batmen do. Ballistic reappears in
Bloodbath, the two-part mini-series that wraps up the
Bloodlines event, and he is later one of the New Bloods on the reality TV superhero team in
Blood Pack, and that's about where I lost track of him. It looks like Moench used him a couple more times in the 1990s, although not in comics I read, but maybe I should look into those, just so I know the characters' complete biography. He appeared in
Resurrection Man's iteration of The Forgotten Heroes, was one of the countless minor characters to get killed off in the carnage of the Geoff Johns' written
Infinite Crisis, and he then was resurrected as an undead Black Lantern in a
Darkest Night tie-in.
Catwoman 80th Anniversary 100-Page Super Spectacular #1 (DC) This follows the template established by March's
Robin 80th Anniversary special. It's a $9.99 prestige format anthology featuring pin-ups and short stories honoring different eras of the character, with the contributors being a mix of past and current creators associated with the character, none of whom are too terribly surprising to see attached to the project.
Although there are several stories directly tied to particular periods of Catwoman's history, or set during particular runs on the four volumes of her own title, they aren't really organized in anything akin to a chronological order, and the only real element providing a through line of her history here are occasional pages showing how she appeared during particular decades, generally with two images clipped from a comic book of that era (the issues the images come from are noted, but not the artists that created them).
So, for example, the first of these is a page labeled "Catwoman in the 1940s," and features a blow-up of a part of a panel from
Batman #1 and another from
Batman #3, showing her first two looks, which evolve rather radically from decade to decade, and even design to design (The 1980s costume is my favorite from the comics, which is why I selected this cover from the many available ones my shop had the week I went. Her Miss Fury-derived second costume from
Batman: The Animated Series is my other favorite; I think an ideal one would combine the two).
If my blog is known for anything, it is probably for being overly-thorough and featuring overly-verbose posts, so I suppose I should keep with tradition and mention all ten stories, huh...?
•"Skin The Cat" by Paul Dini, Emanuela Lupacchino and Mick Gray pits Catwoman against The Taxidermist, whose name is also his profession. He's collecting big cats, which attracts Selina's attention. Though she has short, black hair and the costume she wears most closely resembles her New 52 one, Dini's version hews rather closely to the one introduced in
The Animated Series. Nevertheless, it's a pretty evergreen story, and not one that's particularly married to any continuity. You could slide it into almost any continuity and it would probably work just fine.
•"Now You See Me" by Ann Nocenti, Robson Rocha and Daniel Henriques stands out among the other nine in that its Catwoman doesn't seem too terribly familiar. The costume seems to be an original one (though inspired by the
Batman Returns costume in several aspects), and she kills—or
almost kills—a security guard for no real reason (I
think he survived, but the ending's a little vague in more than one way; even re-reading it, I didn't understand The Penguin's cameo, and how it fit into the rest of the story). I didn't care for the fact that the script mentioned particular types of doughnuts in one panel, but Rocha didn't draw either of those doughnuts. That made me sad.
•"Helena" by Tom King and Mikel Janin has the
Batman writer, who used Selina heavily throughout the entirety to his run, returning to something he's toyed with previously: The possibility of Batman and Catwoman spending their whole lives together, which includes having a baby at one point. The story title is the baby's name, obviously, in a reference to Batman and Catwoman's old, pre-
Crisis Earth-2 relationship that seems to have inspired King so much. It demonstrates King's usual commitment to story structure. Janin is a great artist, although his style isn't necessarily to my personal tastes. I like the way he draws Bruce Wayne and Selina Kyle more than I like the way he draws Batman and Catwoman, though, so I'm glad they appear without their masks as often as they do with them in this short story.
•"Catwoman of Earth" by Jeff Parker and Jonathan Case, the creative team behind so much of DC's
Batman '66 series, sees Catwoman '66 and her henchmen robbing the Annual Gotham City Science Fair, when all of a sudden Professor Overbeck's UFO Alert starts beeping. The crime is interrupted by pink-skinned, pointy-eared visitors from the planet Oobysku, complete with an era-specific ship, robot and ray guns. They plan to conquer the defenseless world of Earth, but Catwoman steps up to defend her home planet, further spurred to action by the aliens' sexist leader ("These backward beings don't even know that
femoids must have
permission to speak.") Catwoman kicks all of their asses save that of the lone female among them, and together the pair take off in her UFO. As was often the case with Parker's
Batman '66 comics, those drawn by Case and those by others, the sense of humor of the original TV show is kept in tact, but the ability of the comics to ignore the sorts of budgetary and technical constraints of a 20th century network television show means this is a lot more action-packed and with better "special effects" than one might have ever seen on the show.
•"A Cat of Nine Tales" by Liam Sharp is the greatest deviation among the stories included, being the only one by a single creator, and by being the shortest of them all, at only three pages. It's a clever little lark of a story, in which a security guard interrupts Catwoman—in her current costume—mid-robbery, training his gun on her. "There are
nine ways this ends," she chides him, and she give him each of the nine possibilities, each of which Sharp dramatizes in a long, thin, vertical panel that is almost as high as each page is long, three per page. The guard doesn't make it through her detailing of the ninth tale, in which she turns her claws on him, as he faints.
•"Little Bird" by Mindy Newell and Lee Garbett has the writer of the original, 1989
Catwoman mini-series return to the character for a story that might read particularly weirdly to newer/younger fans of the character, featuring as it does the crypto-prostitute version of the character that Frank Miller and David Mazzuchelli used in "Batman: Year One" (Garbett keeps Mazzuchelli's character designs, and even does a fair job evoking the artist's style of rendering, even if the comic flows quite differently).
•"Born To Kiln" teams Chuck Dixon, Kelley Jones and Danny Miki for a short, straightforward story featuring the '90s iteration of Catwoman, whose adventures Dixon wrote quite a bit of, not only in his various Bat-books, but also a good 18 issue of her first ongoing series. The natural artist to pair him with here would, of course, be Jim Balent, who drew that entire volume of
Catwoman, but instead the gig goes to Jones, whose Catwoman work of the '90s was mostly limited to drawing her on covers and in his out-of-continuity Elseworlds comics with Doug Moench. (Balent is apparently too busy doing his own thing now, but DC
did get him to do a pin-up; while the character designs of Catwoman, in her purple body-stocking and thigh-high, high-heeled boots, and Batman are clearly his, his rendering style looks gauzier than it did back in the day.) I'm obviously never going to complain about more Jones art, and this story is actually pretty interesting, because Catwoman in her most Barbie doll-esque phase is certainly not the most natural fit for Jones' style (she's wearing the Balent costume here, but Jones' version of her is far rounder, softer and more voluptuous than Balent's; in fact, Jones' seems to be the fullest-figured Catwoman in this anthology). In the story, she's basically just trying to steal a gem, only to find that Clayface, a character much more in Jones' regular wheelhouse, has beaten her to it, and so they must fight for the prize. You can guess who wins by whose name is on the cover. Selina acheives her victory by using Clayface's powers, which give him such an advantage in a hand-to-hand fight, against him, by fighting dirty.
•"Conventional Wisdom" by Will Pfeifer and Pia Guerra finds Catwoman as a guest at "Bat Con," which seems to be something akin to a comic book convention that might take place in the DC Universe, where the real Selina Kyle, Bruce Wayne, Joker and others would show up to sign autographs, rather than the creators who made their comics or the actors who played them on TV or film. Throughout, she can't quite shake the feeling that this is all wrong, even though everyone around her seems desperate to assure her everything's fine and normal. It's not until she's onstage during her own panel and a guy cosplaying Doctor Destiny gets up to ask her a question that she begins to figure out what's going on, as you probably have by the time you finished reading this sentence. It's another of the more fun and clever stories in the anthology, and it takes a fairly simple idea and works backwards to create a disorienting fantasy that will feel familiar to most readers. Guerra's art is, as always, great, and it looks far more crisp in the dream world of the well-lit, realistic convention than the dark, murky Gotham City warehouse at night that the last page is set in.
•"Addicted To Trouble" by Ram V and Fernando Blanco seems to be the most up-to-date story in the collection, as Ram V is taking over writing duties on the current
Catwoman book. I haven't kept up with Catwoman since she called the wedding off in what was one of the most nonsensical Batman comics I've read in a long time, but this is basically presented as Selina and (a?) Maggie going on a wild road trip from wherever Villa Hermosa is supposed to be (Mexico?) back to Gotham City, and all of the trouble they get in along the way, including a pretty brutal bar fight in West Memphis. Most of the story is presented in the old millennial "widescreen" format, although it is nicely broken when the occasional calls for it, like the aforementioned fight scene, in which Selina takes on a good half-dozen guys hand-to-hand (and Maggie smashes a bottle over one's head). It seems like more a prelude to Ram V's run on
Catwoman, and it even ends with a "To be continued in
Catwoman #25!" tag, so much so that I wouldn't be at all surprised if it ends up collected along with a chunk of his run in a
Catwoman trade paperback.
•"The Art of Picking A Lock" by Ed Brubaker and Cameron Stewart reunites the team from the
second ongoing
Catwoman series, the one with the Darwyn Cooke re-designed costume and Slam Bradley and Holly as supporting characters, and the one that is probably still the most critically acclaimed (and best-loved) run by anyone on any Catwoman comic. Between the time I first read this story and the time I set fingers to keyboard to talk about it, there have been a lot of unsavory revelations about Cameron Stewart. The guy can obviously still draw, color and letter the heck out of a comic book page, but it's also kind of impossible to think about him now without being pretty grossed out, so let's just leave discussion of the final story in the anthology there, and endeavor to ignore Stewart in the future. (This whole
Catwoman special will apparently be collected along with the
Robin,
Joker and
Detective Coimics 80th anniversary specials, as well as
Detective Comics #1000, under the title of
Batman: 80 Years of The Bat Family in October, so I guess DC might excise the Stewart story, and those of any other contributions from creators who have been accused of sexually harassing their peers in person or online or being part of Comicsgate or any other sort of disqualifying behavior. At least, one would hope DC would do so.)
The pin-up contributions are from Babs Tarr, Ty Templeton, Steve Rude and Matt Hollingsowrth, Tula Lotay, Tim Sale and Brennan Wagner, Jae Lee and June Chung and the aforementioned Balent. Of these, the Templeton one, featuring the original
Animated Series costume, is probably the best. It's just a beautifully composed and rendered image. I found the Sale image particularly interesting too, because it featured Selina in her Cooke-designed costume, rather than the outfit Sale has drawn her in during his
Catwoman: When In Rome and the two big "Year One"-era stories he drew, all with Jeph Loeb.
Daphne Byrne #4 (DC) Kelley Jones art appeared in not one, not two, not three but
four comics I brought home from the shop this month! This and
Daphne Byrne #5 was by far the largest dose of Jones art, as it's a whole issue of it, but, if I'm being honest, it's also the least fun. TV writer Laura Marks' storyline is far enough along that it's general shape is clear, and thus some of its dramatic beats predictable. Two-thirds of the way over, it's proceeding rather predictably, but I suppose there may still be a twist or two. As always, it's the art that remains the most interesting aspect of the book for me; not necessarily in the way that Jones illustrates the story, but in the seemingly random derivations from it, the occasionally jarring background image that no character remarks upon or reacts to, but instead seems to have been added simply for the reader.
Daphne Byrne #5 (DC) Okay, so here's what I like most about this comic.
Here, look at this page:
That's page two of the fifth issue. On page one, Daphne has run to the cemetery where her father's grave is, dismissed the ghost boy that talks to her in her ghostly narration boxes, and collapsed against her father's headstone. And Jones adds a crowd of eight strange monsters peering around it at her. Their presence isn't acknowledged in the panel, and the scene shifts in the next one. Jones just wanted to draw some weird monster guys, and thi scomic lets him do so.
In this penultimate issue, the bad guys' plot against Daphne's mom is put in motion, and she seeks to rescue her mother, after first dealing with the professor who seemed like he might be an ally, but then makes sexual advances on her, and so she cuts off his hand and his head with a sword she finds in his rooms, and then shoves the severed hand into the mouth of his severed head.
I'm not sure exactly how old Daphne's supposed to be; in the earlier issues she seemed quite young, but given how much the shape of the story suggests she's a "poltergeist girl" of the sort one reads about in Charles Forte's writing and when looking at 19th century spiritualism, it seems like she's probably meant to be a teenager. At any rate, she's too young to consent to his sexual advances, maybe even in her century, but, of course, she
doesn't consent, but cuts him up as if he were made of butter. She leaves the sword with his body, which we see the intestines of being ripped out of by a pack of the sorts of goblins that were shown in the cemetery scene. This is perhaps an unfortunate mistake on Daphne's part.
Given how easily she dismembered him, she probably wouldn't have too much trouble chopping up her mother's captors, but I imagine the final issue of the book will involve her employing her weird illusion or ghost powers to save her mother, rather than her swordsmanship.
Green Lantern 80th Anniversary 100-Page Super Spectacular #1 (DC) This special differs from the other 80th anniversary anthology specials in that not only have various characters gone by the name "Green Lantern" over the decades, as was the case with March's
Robin special, but the original concept introduced 80 years ago in the pages of
All-American Comics was quite different than the one that would emerge in a 1959 issue of
Showcase, when editor Julius Schwartz was re-creating DC's Golden Age heroes for what would become the Silver Age (Of course, Alan Scott and his Green Lantern career would eventually be incorporated into the sci-fi milieu that supplanted the more vague and magical one of the 1940s).
As with the Catwoman special, DC seems to have done a pretty good job of rounding up people with particular connections to the characters to contribute stories featuring them, like having Geoff Johns, Ivan Reis and Oclair Albert do a Hal Jordan story, Dennis O'Neil and Mike Grell to do a GL/GA team-up, Ron Marz and Darryl Banks to reunite for a Kyle Rayner story and Joe Stanton contributing a Guy Gardner pin-up.
The creator line-up is, of course, a little too dude-heavy, with the only female creators being assigned a story featuring the one female Green Lantern to get a story (with the exception of Charlotte Fullterton McDuffie, credited as "a.k.a. Dwayne McDuffie's 'McSpouse'"), and I'm not entirely sure we needed to hear from the likes of writer James Tynion IV, who seems to be here only because he's relatively popular among current DC readers, but whatever. The book does offer a pretty decent overview of the current state of the Green Lantern franchise, including as it does all seven earth-born, canonincal Green Lanterns, a couple of the more popular alien Lanterns (Sinestro and Kilowog), and pin-ups featuring
Far Sector's Green Lantern Jo Mullein (I don't know if
Far Sector counts as canon or not),
Green Lantern: Legacy's Tai Pham and even
Young Justice's Teen Lantern.
These pin-ups are drawn by Jamal Campbell, Andie Tong and David LaFuente, respectively, and, in addition to the Stanton pin-up, there are others by Bruce Timm, Rafael Grampa (a very cool one of Hal in what looks to be his 2011 film costume), Joelle Jones and Sarah Stone.
Anyway, let's look at the contents, story by story....
•Alan Scott in "Dark Things Cannont Stand The Light" by James Tynion IV, Gary Frank and Steve Oliff. This one is interesting in that it seems to transpose Alan Scott's sexual orientation from the New 52 series
Earth 2 into a Golden Age setting, although not his boyfriend Sam (Here, it's
heavily suggested that Alan was in love with Jimmy Henton, the young man who died during the train crash in the original Green Lantern comic).
I'm not entirely sure how I feel about such a dramatic retcon, given that there are easier members of the JSA to make gay (like the original Doctor Mid-Nite, for example; while gay men can and do marry heterosexual women and have children, the story
here has Jimmy's mother explicitly telling Alan that if there's something inside him like there was in her son, then "it's important you carry it forward to
help other people find their way," and living an extremely closeted life for the next eighty years or so seems to be at odds with what she tells him and his reaction to it.
Tynion does a decent job of retelling Alan's original origin story, though, and couching it in a conversation, even though it's a somewhat dull way to tell a story. Like,
I don't read super-comics for conversations, personally. Everyone's in plain clothes throughout, and there's only a single image of Scott in his costume, when he rather nonsensically flies up into the sky, leaving his ride on the ground.
That ride, by the way, is Alan's Golden Age sidekick "Doiby" Dickles, who Alan refers to as "Derby", and dang, does
that sound weird.
As with the Scott Snyder-written Wonder Woman short in another recent anniversary specials, I found myself wondering if this was meant to be set in a "new" DCU Golden Age that was to be introduced in the next reboot, the one that Dan DiDio was teasing before his (long overdue) departure. I guess we'll see. On its own, this stands up fine, but I'm not sure how I feel about a canonical Alan Scott who is not only gay, but in the closet for eight decades. Of course, there
is no context of a greater DC Universe where this story might fit, at the moment, so I guess we can shelve any thoughts or opinions on that aspect for now.
•Hal Jordan in "Last Will" by Geoff Johns, Ivan Reis and Oclair Albert. Geoff Johns, the writer who actually pulled off bringing Hal Jordan back from the dead
and making the lamest Super Friend and all-around worst Green Lantern cool again*, has Hal crash-landing in a desert landscape, his ring almost out of energy. He has just enough to send out three messages, which he does: A distress call/goodbye to the Green Lantern Corps, a weird page-long thank you message to Batman about how he wishes he was as smart as Batman, and a shorter I love you to Carol Ferris.
It's essentially a rather effective joke comic, which is something I wouldn't have really expected from Johns, but it works pretty well. It also makes Hal the butt of the joke, and that's the Hal Jordan I like the best. It's short enough that I don't know if fans of Johns' tenure on Green Lantern will necessarily see this as a return to form from him, although he restates some of his insights into the character. Either way, it's definitely a great opportunity to see Reis drawing the character again, and also drawing a large swathe of the Corps and even the New 52 Justice League.
•
Sinestro in "The Meaning of Fear" by Cullen Bunn, Doug Mahnke and David Baron. Bunn, who wrote a short-lived
Sinestro ongoing, teams with former
Green Lantern artist Mahnke to re-tell Sinestro's origin, framed as a recruitment pitch for the Sinestro Corps made to a dying Green Lantern. Mahnke is a great artist, and I really like his Sinestro; Sinestro can be an extremely fun character to draw, I think, as is evident in the way he so often turns out when a great artist gets their pencils on him. This story seems to be set a bit further back in the past, when the Sinestro Corps were an ongoing concern and Sinestro was wearing his yellow uniform, rather than the blue and black get-up he's been wearing in
Justice League during Scott Snyder and Tynion's mega-arc.
•Green Lantern & Green Arrow in "Time Alone" by Denny O'Neil, Mike Grell and Lovern Kindzierski. Is this the late Denny O'Neil's last story? It's got to be one of them. He passed away on June 11, and both this issue and the
Joker 80th Anniversary Special (which
also contained a short story from the greatest Batman editor of all time) shipped that very month.
There's a lot to like in this short story, which manages to revisit the "relevant" comics that O'Neil, Neal Adams and company helped usher in with their original pairing of DC's two Green heroes back in the 1970s,
without feeling like a rehash. GA is wound particularly tight, and punches out the Clock King and then just keeps punching him until Hal shows up to pull him off of the unconscious villain. They bicker and hang out, and Hal tells Ollie that he recently took a two-month, two-day vacation to an uninhabited planet to read Henry David Thoreau's
Walden, and suggests it as a way of refocusing and recharging ("It's not that I've gone soft or wimpy," Hal tells Ollie, "I've realized that not
every problem will be solved with
violence.")
While O'Neil quotes
Walden, Grell draws a montage on he alien planet, but he's equally adept at drawing calm, peaceful nature on Earth, too. His fully-fleshed out characters and detailed line-work and cross-hatching give the story a very classic feel too. It works quite well as a sort of epilogue or coda to the old O'Neil Green Lantern/Green Arrow stories, and if it
was his last story, well, it's hardly the worst one for him to go out on, as a sort of final word on a few of the character's he's perhaps most famous for writing.
Also, this story is the first of two to feature a nude Green Lantern in it. Here we see Hal showering in a water fall full of little luminescent orbs.
•
Kyle Rayner in "Legacy" by Ron Marz, Daryl Banks and Hi-Fi. I liked this one an awful lot, but then Kyle was
my Green Lantern, being the one that appeared in the first issues of
Green Lantern I ever read and being the Green Lantern that starred in
JLA, my first Justice League comic (and
still one of my favorite comics). Seemingly set in some hybrid continuity wherein Alan Scott was a Green Lantern but so too were Jessica Cruz and Simon Baz, Kyle's gone to a storage company in Queens to root through some of the stuff from Guy's old superhero bar Warrior's to bring back to Oa, where Guy has set up a new version of Warriors as a Green Lantern cop bar.
An interesting element of Marz, Banks and company's
GL run was the incredibly sharp break they made with the "old" Green Lantern when they introduced Kyle, and yet very gradually started to re-embrace the character as a legacy character, something that seemed to reach fruition in Marz's stories in which Kyle would meet with Alan, Guy and John Stewart for beers at Warrior's and shoot the shit about Hal Jordan and Green Lantern-ing in general.
So this story felt very apropos. The buy who works in the storage place talks to Kyle at one point in an exchange that seemed to be Marz reflecting on his late 1990s run on the title, what with the guy who works at the storage facility speaking admiringly of how Kyle had to keep the legacy of "Green Lantern" alive all by himself for so long, and Kyle demurring that he was simply doing the best he could.
Naturally there's fighting, as one of the things Guy once had on display activates, and transforms into a killer space robot, and Kyle has to fight it, employing his usually inventive ring constructs. In addition to getting to draw a lot of Kyle, Banks draws all the other Earth-born Lanterns in a pair of panels, once in a sort of flashback, and another time as constructs.
Banks is a pretty great artist, and his work here is far sharper than I remember it (which, honestly, shouldn't be that surprising, as his run on
GL was over 20 years ago). It seems kind of unfortunate we don't see his work more often, so hopefully this story also reminds a lot of editors that Banks is a good super-comics artist, and we get to see more of his work elsewhere soon.
•Guy Gardner and Kilowog in "Heart of The Corps" by Peter J. Tomasi, Fenrando Pasarin, Wade Von Grawbadger and Gabe Eltaeb. Speaking of Guy Gardner and Warriors, this short story from former
Green Lantern Corps writer Tomasi opens with Guy drinking a beer and telling stories in his new Oan Warriors. There's not a whole lot to this one, to the extent that saying anything about the plot might ruin its one big surprise. Suffice it to say that more than any other, this story focuses on the Corps as an entity, and Pasarin is the artist who gets to draw all sorts of crazy alien Lanterns, although Hal, Kyle, John and some of the other "name" Lanterns from that period of the GLC make appearances too.
•John Stewart in "Reverse The Polarity" by Charlotte (Fullerton) McDuffie, Chrisscross, Jordi Tarragona and Luis Guerrero. This is maybe the weirdest of the stories in here, given that it is the only one here that really reflects a mass-media version of a Green Lantern, rather than a comic book version. Green Lantern John Stewart and Hawkgirl are on the Justice League's Watchtower satellite headquarters, and there seems to be a flirtatious relationship between the two, despite the fact that Hawkgirl is drawn to resemble her current, comic book iteration.
If the writer's relationship to the late, great comic book writer-turned-
Justice League/
Justice League Unlimited cartoon producer from the weird little asterisk in the credits referring to her as Dwayn McDuffie's "McSpouse" isn't clear enough, the story ends with a "For Dwayne" and the macguffiny super-element they are there to secure its named—ready for it?—"Meilstonium."
Doctor Polaris shows up to steal the element, which will increase his power tenfold, and our heroes stop him. And, that's about it, really, although there's a little through line regarding John's confidence in his abilities, and whether it's overconfident or, perhaps, whether he actually believes in himself enough.
I haven't seen Chrisscross' art in quite a long time, and forgot how much I like it.
•
Hal Jordan, John Stewart, Guy Gardner and Kyle Rayner in "Four" by Robert Venditti, Rafa Sandoval, Jordi Tarragona and Ivan Pascencia. Venditti, who had the unenviable job of following Johns' years-long run on the franchise, here follows Marz by having a couple of Earth's GLs get together to share some beers and stories about one of their fallen fellows. The twist here is that it it's no longer the late Hal Jordan that the others are toasting, it's now the late Guy Gardner, and this story is set in the future, when Hal, Kyle and John are all old men, and none of them are wearing Green Lantern rings.
While the conversation is a bit unnaturally clipped, no doubt in order to get a couple of stories into so short a space, it's a good strategy for getting in a story about Guy while prominently featuring the other three. Venditti also gets to an interesting insight into why it might be that Guy Gardner is such an obnoxious jerk, beyond the most obvious explanation (that is, that he's an asshole).
It's shared by John:
Guy walked into every room like he was picking a fight. He practically begged to get his face smashed in. Because the more every villain and intergalactic despot hated him--the more they wanted to kill him-- --the less they thought about killing any of his friends.
I mean, it doesn't explain why he was such an obnoxious jerk to his fellow Justice Leaguers, but I thought it was a nice bit of retroactive characterization nonetheless.
By the way, this is the
other story with a naked Green Lantern in it. At one point, in an attempt to distract Sinestro, Guy loses his costume and streaks past Sinestro, Sandoval composing the image so that Sinestro's head covers Guy's crotch as he flies by.
•Jessica Cruz in "The Voice" by Mariko Tamaki, Mirka Andolfo and Arif Prianto. Jessica Cruz was a particularly interesting character to give a Green Lantern ring to, not simply because she represented different demographics for the usual earth-born GLs, but because she suffered from terrible anxiety that kept her terrified to leave her own home (although I assume she worked out at home a lot, given that she has a superhero physique). That's a pretty big challenge to overcome, given that Green Lanterns are supposed to be without fear (although her origin story is a lot more complicated than that of other, previous Green Lanterns, as she was initially possessed of Earth-3's Power Ring's power ring before getting a GL ring).
I haven't read a ton of in-continuity stories featuring her, but I never really liked how
easy Geoff Johns made her complete conquering of fear seem, as that's not how easy my own, similar anxieties are dealt with. Like, it's been a long, long time since I was afraid to leave my house, but I still wouldn't get on an airplane. Jessica went from not being able to leave her house to flying around in outer space, dependent on her own brain to keep her alive while doing so.
I mention all of this only because Tamaki writes much more convincingly about anxiety than Johns ever did. In the short story that Jessica narrates, she goes over her origin story briefly, and talks about anxiety while a short series of events from her "job" of being a Green Lantern and, at this point, Simon Baz's partner and a Justice Leaguer, play out. The idea of being a kid who worries who eventually becomes a grown-up who suffers from anxiety, the voices in one's head that form an argument between "regular brain" and "anxious brain", the need to reframe thoughts to get through them—that all felt extremely compelling to me. It all felt real. This is therefore probably the best Jessica Cruz story I've ever read.
I'm used to seeing Andolfo's work in the context of
DC Comics Bombshells, which she contributed to quite a bit. I like it a lot, and it was great to see her drawing something for the "real" DCU.
•Simon Baz in "Homegrown Hero" by Sina Grace, Ramon Villalobos and Rico Renzi. This was a nice story in that it was sort of refreshing to see Simon Baz as the Green Lantern as a superhero, and one doing normal-ish supehero stuff on Earth. After his rather exciting introduction by Geoff Johns, Doug Mahnke and others, Baz seemed to take a backseat to Hal again, and faded from the limelight pretty quickly, sharing it with Jessica Cruz and/or the League and, obviously, doing more space stuff than anything else, which has basically been what the Green Lantern franchise has focused on with little exception in the past 15 years or so.
Here, Grace and Villalobos have Simon hanging out with his family in his hometown of Detroit, Michigan, and stumbling into a terrorist plot targeting the Muslim community. It's a neat reversal from the too-standard view of terrorism in America that took hold after 9/11—although the actuality is as it has always been, that most terrorism in the U.S. is committed by disaffected white, American-born men—and Simon's aunt gets to make the point about how if you let yourself be terrorized by terrorists, then you let them win, here applied in a more apropos way than the iteration we heard so often during the Bush years, when "then the the terrorists win" usually followed something about shopping, spending or otherwise supporting the economy.
Having seen Villalobos' art pop up repeatedly in such anthologies, I really wish he had a good, high-profile title to draw month in and month out, so we could see his work more regularly.
The best part of this story, however, is probably that Grace drew upon the most interesting aspects of Baz's background to base the story around: His family and his hometown.
After this final story concludes, there are eight pages of short profiles of 40 different Green Lanterns, including all of the earth-born ones we saw in the previous pages, and many of the supporting characters that appeared in the last 15 years or so worth of Green Lantern comics.
The Joker 80th Anniversary 100-Page Super Spectacular #1 (DC) Of the three
80th Anniversary anthology specials published this month, this one was probably the weakest, owing to its relative uniformity. Unlike the Catwoman special, which also featured the same starring character in each tale, there wasn't quite as much variance in the style or tone of these stories, and almost every contributor gravitated towards the same iteration of The Joker, the one that is most prevalent these days, The Joker as unstoppable serial killer, more akin to the charismatic monster/villain in a slasher flick than anything approaching a super-villain or master criminal.
The contributors are mostly predictable ones, including writers who are either currently writing or have written the character in sizable story arcs in the last several years, like Scott Snyder, James Tynion IV, Brian Azzarello and
Detective Comics writer Peter Tomasi. Paul Dini and Denny O'Neil are nice inclusions who are nevertheless somewhat predictable; I mean, no one would be surprised to see either of them writing a Joker story in an anniversary special. Many of the artists are similarly familiar from the new release shelves in your local comic shop: Mikel Janin, Tony S. Daniel and Jock. Lee Bermejo and Eduardo Risso, each of whom have popular Joker stories in their bibliographies, also show up.
In fact, the only real surprises were Gary Whitta and Gregg Miller, two men completely unfamiliar to me but who a quick Google suggests are successful in other media, who co-write maybe the only real "joke" story in the book, in which The Joker finally succeeds in killing The Batman and has to find a new career where he can torment others.
O'Neil is paired with Jose Luis Garcia-Lopez, making his story "Introducing The Dove Corps" probably the best-drawn, in addition to being the most unusual in the bunch. On a whim, The Joker decides to join the U.N.'s new Dove Corps for "non-lethal military missions." Their first one is to rescue hostages from Guatemala. The Joker's expertise with various joke and chemical weapons naturally makes him a perfect fit for such a team. Unfortunately, well, he's The Joker.
Dini is paired with the great Riley Rossmo, whose art is often a highlight of such recent anthologies and specials. Dini's story is, naturally, both a Joker story and a Harley story, with Harley telling Poison Ivy a story of The Joker telling her about a dream that haunted him. As is so often the case, Dini's Joker is much like the one in the cartoons, but slightly more violent and harder-edged, and thus he, like O'Neil's Joker, seems to be the same
version of The Joker that all the others are writing, but on the further edges of that common portrayal.
The other story I rather liked was Tom Taylor and Risso's "Birthday Bugs," which draws a direct parallel between the (perhaps naive) sadism of children and that of The Joker, playing with our inverted expectations of clowns (which are here sort of
de-inverted, to be be put right back up, even though this clown
is The Joker). Taylor is a really good comics writer, and Risso is an amazing storyteller, so these two make a great pair. Risso's version of The Joker here is, visually at least, quite different than many comics ones, having the size and rough demeanor of the
Animated Series or Golden Age Joker, a Heath Ledger-like make-up job and a real flare to his wardrobe, including a particularly clown-ish hairstyle.
As with the
Catwoman and
Green Lantern specials, this one includes pin-ups, and these are contributed by Kelley Jones (above), Stejepan Sejic, Ivan Reis, Tim Sale, John Romita Jr and Danny Miki and Fiona Staples.
That last name is worth lingering on, as Staples is the
only woman who gets a credit for either writing or drawing even a page of this, remember,
100-page "super-spectacular." For the ten short stories included, there are
eleven writers credited and
eleven artists credited, all of them men. Of the six pin-ups, five of those are drawn by men. Heck, even among the eight cover artists there are no women. That is...not a great look for a comic book in the year 2020. I think there are one or two female colorists involved in these 100 pages, but that's it.
If I had to guess why that would be, well, I imagine it accidentally reveals various types of sexism in super-comics industry, and probably the sort that arises from ignorance rather than malice. Like, I'm sure the editors who assembled this thing didn't sit down and say, "Okay, first things first: No women are allowed to be hired for this one." Rather, The Joker is probably a higher-profile gig, and so they went for higher-profile creators which, in the world of super-comics means mostly dudes.
The other element is that they seem to have sought out creators who have done Joker work in the past and thus are associated with the character and, well, traditionally very few women have worked in any capacity on the primary Batman titles. Devin Grayson wrote
Gotham Knight,
Nightwing and shorter stories here and there in the '90s and early '00s; Gail Simone wrote Barbara Gordon in
Birds of Prey; Joelle Jones drew an arc or so of
Batman and...that's about it. This is, of course, a self-fulfilling problem, as if you don't hire ladies to write and draw comics with Batman and the Joker in them, you're not going to have many ladies associated with the characters when the time comes to seek out creators who are (You know, I didn't really consider Fiona Staples a good candidate for a run on
Batman before, thinking her profile is probably a little too high for trashy super-comics at this point in her career, but the fact that she was sought out to contribute to this makes me think that she, like Nicola Scott, would probably be one of the easiest mainstream comics artists for all the dudes in the fanbase to accept without comment. Except for the douchier dudes, of course, who are
always commenting).
The final point on this is that I wonder if there is still some widespread but unspoken belief that women are best-suited to write and draw stories featuring female characters rather than male ones, while male creators are able to write and draw male or female characters. That certainly seems to be the case if you look just at the four
80th Anniversary specials I've read this year.
Robin,
Catwoman and
Green Lantern all had more female creators involved...but they also all had more female characters in the comics themselves.
Although there
are a few female characters in this book. It's just that dudes are telling their stories. There's the aforementioned Dini/Rossmo story that features Harley Quinn and, for a few panels, Poison Ivy. And Tynion's contribution, drawn by Janin and colored by Jordie Bellaire. is something of an origin for his new character Punchline. As I haven't been in comics shops regularly in forever now, nor read an issue of
Batman yet this year, I'm not sure if this is her first appearance (Ooh, if so, is it worth money? I mean, more than the $9.99 I paid for it?) or her origin, but it's presented as if it's supposed to be the latter.
It's...pretty unimpressive. Punchline is a college student at Snyder College (ugh) north of Gotham, and she idolizes The Joker. When we first meet her, the dean (who seems like he might be played by the late Tom Spurgeon?) is sitting in her dorm room with her, having a serious talk with her, while she wears a Joker t-shirt and has Joker posters all over her walls. She kills him, changes into her Punchline outfit and make-up, and then The Joker walks out of her closet (This follows a story in which The Joker is literally portrayed as a monster under the bed).
Upon her first announcement, the character seemed to be one that the creators and/or DC were eager to sell as a new Harley Quinn. And that's basically what she seems to be here, a young woman who becomes infatuated with The Joker and follows him into a life of crime, the main difference being that this new Punchline character seems to be more of a fangirl/pro relationship (which is particularly unsettling, given all the bad shit that came out about various DC Comics creators in the month of June 2020), as opposed to the moll/mobster relationship of Harley Quinn. Well, that and the fact that Punchline is still a college student, rather than a psychologist who tried to cure The Joker, but ended up being driven crazy and seduced by him. If
Batman: The Animated Series's Harley Quinn was a '90s version of a sort of 1940s gun moll or the sorts of colorful, thematic henchmen and girlfriends of the 1960s Batman TV show, Punchline seems to be the current era's version of a troubled fan infatuated with a serial killer from the '80s or early '90s.
But hey, it was only ten pages. Maybe she'll prove more interesting in Tynion's "Joker War" story arc...
Teenage Mutant Ninja Turtles #103 (IDW Publishing) Three months after I bought and read
TMNT #104, I finally managed to get my hands on the preceding issue. I didn't get it the month of release, because all of the copies that were sent to my shop were so badly damaged during shipping that they didn't feel right selling them to customers, and so they had to place a reorder.
And then there was a pandemic and everything shut down.
And then, when the reordered copies did come in, I guess they forgot to put one in my pull, so I found it on the rack by accident.
Man, buying single-issue comic books through the direct market seems like an expensive and absurd way to go about buying and reading comics stories in 2020 in the
best of circumstances, but buying this book in this format seems
particularly absurd. Especially now that IDW has solicited the first collection of Sophie Campbell's
TMNT run,
Teenage Mutant Ninja Turtles: Reborn Vol. 1—From The Ashes, collecting #101-#105, for September.
I love this creator and these characters enough to want to spend money on the single-issues to support her work on them, but as silly as single-issues seem at this point in comics history, the difficulty in getting them from the publisher to my hands is just one more significant argument against doing so (Also, IDW publishes all the variants in the back of the trades, right? Because it's
really hard having to choose between Campbell's and Kevin Eastman's covers on this book once a month!)
Teenage Mutant Ninja Turtles #105 (IDW) There's a
lot to like about this issue, which opens with the five Turtles, Alopex, and Mona Lisa going to a rock club to hear After The Bomb play. The scene, which features about ten silent panels of the characters reacting differently to the music and the scene, and those in the previous issue, reminded me quite a bit of Campbell's
Wet Moon, which featured characters who spend a lot more time watching live music than the Teenage Mutant Ninja Turtles do and, obviously, Campbell's run on the
Jem comics.
Among the things I liked about this issue are...
•The shark (Bludgeon) and the raptor (Koya) from the Foot CLan spying on the Turtles from a rooftop, and Koya talking a bit like Skeletor in the old He-Man cartoon: "
Ugh, Blech. I
hate fun" and, later, "
Ew, love? What are you
talking about? Disgusting."
•All of the cool mutants that Campbell fills up the backgrounds of her pages with. So many of them are so clearly designed, dressed and emoting that they all seem to have interesting stories of their own that I really want to learn more about. Like, in this issue, for example, the zebra bartender, or the sad looking goth bat lady drinking alone at the bar, or the pangolin studying with the Splinter Clan at their new dojo.
•Seeing the Teenage Mutant Ninja Turtles doing something that seems like something teens—well, twentysomethings, really—might actually do, and seeing that it all seems familiar and authentic. Like, Campbell draws them hanging out in a group, going to see a band, talking together outside of the club, meeting new people there, and so on. That all felt much more real than in so many other iterations of TMNT stories, where you can tell some 40 or 50-year-old is like, "What do teens do these days? Ride skate boards? Extreme sports? Sure, lets get some extreme sports in here!"
•Alopex, who I only really know of from Campbell's short run on the book so far, although I know she's been around for quite a while now, formally joining the clan and getting her own ninja mask (It's green, which seems to be a good "fourth" color for the Turtles...except for the fact that they themselves are green)
•The training montage
•The enmity that Pepperoni apparently feels towards Klunk, and which Klunk seems completely unaware of.
•The page of the characters asleep in their respective rooms, and how the decor in each reflects the differences in their characters (Michelangelo is apparently a comics and kaiju fan, and even has a Gamera poster on his wall and a model on his table...unless that's a particularly chubby iteration of Godzilla on the table. He has
two longboxes full of X-Men comics. Those are both crossovers I've long wanted to read, by the way, Teenage Mutant Ninja Turtles vs. Gamera, preferably by Campbell, and Teenage Mutant Ninja Turtles x The X-Men, the latter being one I've wanted to read since, like, the '90s. I've obviously been thinking about the Turtles interacting with Marvel's Daredevil pretty much as soon as I realized how much their origin splintered from his, and around the time I first saw that shitty '90s X-Men cartoon I started imagining the potential in a TMNT/X-Men crossover, given that mutants are such a core component of the Turtle characters, and just how
different they are from the mutants of the X-Men milieu, which, up until around the millennium when Grant Morrison and Frank Quitely temporarily took over, being a mutant basically just meant being in peak physical human condition and having a super-power. Anyway, this is a long-ass parenthetical tangent, isn't it...? Let me just state, for the record, that I hope Campbell gets to do crossovers between the TMNT and Gamera, the X-Men, Batman and maybe she can help draw a Daredevil crossover, although I really think that project should be Peter Laird/Kevin Eastman collaboration, a thing that is apparently still possible. Frank Miller can do covers, maybe. Or at least variants.)
•The way that Campbell and colorist Ronda Pattison render the music (or should that be "music"...?) that Jennika plays (Oh, and the fact that she likes Bikini Kill).
•Michelangelo's speech to Lita about being a ninja.
•The intimation that Renet might be showing up in the near future, assuming that's her time scepter the character on the last page is holding.
What
didn't I like...?
•Raphael and Alopex kissing. I'm with Koya when it comes to love, I guess. I've never liked romance involving the Turtles characters in any of their previous iterations, mostly because they're not human beings, and it just makes me think too deeply about love and lust and sexual attraction between species, and where that comes from exactly, and if it could be mutated into an animal, and if that animal would really be attracted to a human female, or an alien lizard person, or whatever.
Of course,
then I remembered that
this Raphael, unlike all the previous Raphaels,
isn't a turtle that mutated into a humanoid turtle, but the reincarnation of a human being's soul in the body of a turtle that mutated into a humanoid turtle. I don't know Alopex's origin, but all of the mutants in Mutant Town, and in this series in general, seem to be either humans that mutated into animal/human hybrids, or to have the souls of humans reincarnated within them.
I still wouldn't want to kiss a fox lady though; I bet her mouth is all hairy and tastes gross and...yeah, I'm with Koya!
•I don't think I care for that human-sized ant. It just seems too big.
And that's it. Certainly far more in the like column than the dislike column.
BORROWED:
Camp Spirit (Top Shelf) By the time the supernatural element in
Axelle Lenoir's graphic novel is revealed, it seems all but superfluous: Her mid-90s comedy about a disaffected young woman forced to spend her last summer before college as a camp counselor is so full of sharply-drawn characters, sharply-observed humor and dynamic character interplay that one hardly needs anything like a real-life ghost story to liven it up in any way. I loved this, and would highly recommend it.
Komi Can't Communicate Vols. 6-7 (Viz Media) In these two volumes, Komi, Tadano and their increasingly large and weird group of friends visit a karaoke bar, a cat cafe, a skating rink, a temple and have Christmas and New Year's parties. Meanwhile, Komi goes clothes shopping with her father, who shares her crippling anxiety, but which everyone seems to mistake for extreme coolness. Also, a new character is introduced in the form of Makoto Katai, who, like Komi, is also extremely quiet, and,
also like Komi, everyone mistakes his social awkwardness for something else—in his case, they all seem to think he is a totally hardcore ruffian, and, indeed, every one of his attempts to reach out to others appears to be threatening. For some reason, he latches on to Tadano, and wants to become Tadano's friend, each move of which is also further misinterpreted as a romantic gesture.
I've tried a few other series of late, but this remains my favorite manga series.
Star Wars Adventures Vol. 6: Flight of The Falcon (IDW Publishing) I appreciate the fact that IDW's
Star Wars Adventures trades aren't simple collections of individual issues of comics the way so many trade paperback collections are, but actually offer a different reading experience than you would get if you read the serially-published, ;comic book-comic issues month in and month out. Though the series is always an anthology, with multiple short stories from various eras of
Star Wars films and TV shows, for this particular collection, the "Flight of The Falcon" shorts from issues #14-#18 are collected, along with the one-shot special,
Flight of The Falcon. (As to
why I think it's a good thing that collections offer different experiences than serially published issues, even though this is an extremely minor instance, I think doing so can help encourage the purchase of comic books. Like, if I
know for a fact that, say, just about every single thing that Marvel or DC publishes serially will end up in trade paperback format as is, for the same price or cheaper, often with
more content than I would get from buying serial issues—like, for example, a gallery of variant covers—that only encourages me to wait for the trade, which I might buy, or
might just end up borrowing from the library).
"The Flight of The Falcon" arc, written by Michael Moreci and drawn by Arianna Florean (with "assistant inker" Michele Pasta), is really just an anthology within an anthology, although there's a framing device, and shared subject matter. First Order spy Bazine Netal (who was apparently a extremely minor character who appeared in Maz Kanata's castle in
The Force Awakens, a fact I did not know until I Googled her, despite having seen the film repeatedly) is searching for The Millennium Falcon, and her investigation takes her from world to world, getting info from sources as various as IG-88,
The Clone Wars' Embo and that worm lady who was Fagin to young orphan Han Solo in
Solo, plus a couple of characters who seem to be brand-new. The stories they tell all feature the Falcon, obviously, although different people were inside it in each story: Young Solo and Chewbacca, the original trilogy's heroes, General Lando Calrissian and Nein Nub, older Han and Chewie and, finally, Very Old Han and Chewie. The adventures in these stories, none of which seem all
that helpful in helping Netal get any closer to finding the ship, do offer a more elaborate games of mix-and-match than is standard for these comics.
For example, the first story has third trilogy character Netal talking to
Empire Strikes Back's IG-88 about the time he helped
Star Wars: Rebels' Agent Kallus try to apprehend
Solo-era Han. That cast accounts for characters from
four different iterations of
Star Wars. None of the other stories manage to get
quite that many characters from various sources into a single story, but the impulse is reflective of Morecai's efforts throughout. It is, it turns out, a pretty small galaxy; how else do we account for the fact that the same few dozen characters are always crossing one another's paths...?
The longest story in the book is that of the one-shot, which takes place sometime after Netal's search (which I guess actually concluded in something called
Pirate's Price) and it features
Clone Wars' Holdo in possession of the Falcon, which is now being pursued by Bala-Tik of the Guavian Death Gang (more minor, but more memorable, characters from
Force Awakens).
I liked the art in this volume quite a bit. Florean's style looks awfully close to that of the
Star Wars: Original Trilogy Graphic Novel, a style I absolutely love.
Star Wars Adventures Volume 7: Pomp and Circumstance (IDW) This slim trade paperback collects issues #14-17 of the best Star Wars comic book series available (sorry, Marvel!), presumably all of the non-"Flight of The Falcon" stories, which appeared in volume six of the series.
That's five stories, including John Jackson Miller and Jon Sommariva's "Mind Your Manners" featuring Luke, Leia and C-3P0 circa the original trilogy; John Barber and Mauricet's "Chewie's Day Off," featuring the adventures of a
Solo-era Chewbacca at a space spa; James Gilarte and Mauricet's "An Unlikely Friendship" starring Poe Dameron and BB-8; and a pair of stories by Kevin Burke, Chris "Doc" Wyatt and Valentina Pinto starring the lead character from the
Resistance cartoon series, which I've never seen (and which I have little interest in ever seeing, as the animated style seems even more off-putting to me than that of
Rebels and
Clone Wars, neither of which I particularly liked the look of).
The fact that I didn't like those
Resistance shorts, and, in fact, had a hard time mustering enough interest to read both of them all the way through, might say something about
Star Wars comics that I never really give much thought to. That is, because I'm so familiar with so many of the characters, settings and various elements of those worlds from a life time of movies, toys, cartoons and other comics, it is extremely easy to get into new comics.
For example, the "Mind Your Manners" story starred a trio of fictional characters that I have literally known all of my life, including where they're from, where they're going, what their personalities, motivations and relationships are. Not only is there a very low bar of entry to such a story, but so much of the writer's job is already done that I'm predisposed to liking it.
Whereas with the
Resistance stories, I don't even remember the name of the main character or what his deal is (It's Kaz Xiono; I just looked it up. Oh, and he's a Resistance spy working with BB-8 reporting to Poe). So while I didn't really like either of those stories, maybe that's just because I'm not pre-conditioned to like them...? I do find it somewhat suspicious, though, that of these five stories, I liked them in descending order based on how familiar I was with the characters. That is perhaps just a coincidence in this case, but I think it says something more about such franchise comics in general (Like, if I read a mediocre Batman comic and a mediocre Adam Warlock comic, chances are I'm going to enjoy the former more, simply because I know and like Batman already, whereas I don't know anything about Adam Warlock other that he was big in the seventies, I think?)
I'm just thinking out loud—or, in writing, I guess—here, though, and not coming up with a theory or making a statement. I've certainly read and liked
Star Wars comics before based on the quality of their construction, even if they had few links to elements of the
Star Wars shared-setting I was terribly familiar with (like, say,
The Crimson Empire comics), or were more-or-less all-new (John Ostrander and Jan Duuresema's
Star Wars: Legacy series).
But yeah, part of the reason I liked that Miller/Sommariva story so much was definitely that I knew the characters so well, and that it offered a rare-ish opportunity for Threepio's often-announced knowledge of protocol to be put to good use and, yeah, that the basic plot reminded me quite a bit of the sorts of stories that used to pop up in the original Marvel
Star Wars comics all the time.
It also helped, of course, that Sommariva's art was so great, though, and such a sharp departure from what we normally might think of as
Star Wars art. Luke and Leia's designs include a great deal of exaggeration and energy, and the alien race they are dealing with—some sort of humanoid lizards—are so cartoony in design that they look like they belong to comedic cartoon series rather than something that might have appeared on screen in a
Star Wars movie. Sommariva makes a lot of fun, over-the-top costuming decisions too, especially when Luke is forced to play ambassador, and has to wear a goofy floppy hat, for example, or the garb of the various lizard people, from the fancily-dressed soldiers to a cleaning lizard lady in what is basically a French maid outfit.
REVIEWED:
The Lost Carnival (DC Comics) I guess Dick Grayson being a teenager in this original graphic novel makes it difficult to square with DCU continuity (not that there's necessarily any reason to do so, given the non-canonical nature of the publisher's OGNs for kids and YA audiences), but writer Michael Moreci nevertheless does a fine job of making Dick seem very much like himself, and artist Sas Milledge does an equally fine job of making him a dreamy romantic lead.
I didn't get too deep into the story, which involves an otherworldly old-timey carnival that's set up stakes too-close to Haly's Circus, before I was reminded of the fact that a pre-Robin, Dick Grayson-starring TV show was one of those that was bandied about in the years after
Smallville became a hit, but before DC was cranking out of TV shows based on everything from Rip Hunter and Black Lightning to The Doom Patrol and Stargirl. I guess it could have worked, if every episode was as tightly-plotted and character-focused this comic was. Certainly
The Lost Carnival demonstrates the soundness of the premise for such a series.
One of the interesting things about it for me, as a long-time reader of Batman comics, was seeing so much of Dick's parents John and Mary Grayson. Unlike Thomas and Martha Wayne, I don't think I've seen very many stories in which they get much of any panel-time...aside from falling to their deaths, of course. By contrast, the late Wayne's are forever popping up in flashbacks and in non-canonical stories; hell, there's even
a miniseries in which Thomas Wayne is Batman and Martha Wayne are Batman and The Joker respectively, a sixty-page story that Tom King has used as one of the major building blocks in his 100+-issue run on
Batman.
Anyway,
Moreci and Milledge's Lost Carnival is a great coming-of-age story for Dick Grayson, giving us a hint of what his life might have been like had his parents not been murdered in front of a circus audience including Bruce Wayne, and what elements of his personality were intrinsic to Dick
as Dick, as opposed to Robin, The Boy Wonder.
Stepping Stones (RH Graphic) I've yet to read a bad, or even just okay, book from the still relatively new RH Graphic, but perhaps that's not too surprising, given the caliber of talent they've been working with. Take, for example, Lucy Knisley, an all-around excellent cartoonist with several memoirs and a children's picture book to her name already, who in
Stepping Stones has created her very first graphic novel. Though fictional, her young heroine has a lot in common with the young Lucy Knisley, a fact I realized when she has the character telling one of her new kinda sorta sisters about
the time she was attacked by geese. It's an extremely charming book, and one I wouldn't hesitate recommending to any kid...or former kid who likes comics, for that matter. The words of wisdom in the back matter after the end of the comic are especially touching and, I imagine, useful for younger ears to hear.
*
Er, your mileage may vary. But I've
never liked Hal Jordan. And while I don't think Johns' Jordan was "cool" either, he definitely made the character and the franchise more popular than either were at any point in my life time.