Monday, October 13, 2014
Review: Tales of The TMNT #2
I'm pretty curious as to what that might have looked like, given how well it fit within the black-and-white Mirage aesthetic. Lawson's artwork here looks slightly more exaggerated and refined than it did in the TMNT title, with more stark image-making and fewer details cluttering up the planes of imagery, while Talbot's inks are very heavy, making for a truly black and white book. That is, it's all black on white, no gray, or suggested shades or tones.
The story begins with Donatello and Raphael returning to the sewer lair from a junkyard scavenging trip to find Michelangelo and Leonardo staring at Master Splinter, who is in a trance, levitating a foot above his pillow.
The story then flashes back a bit, and explains what's up. Splinter was attacked by an evil presence in the lair, one capable of throwing stones and shuriken at him. He retreats to some old books to study and prepare himself for warfare on the astral plane, where he engages his attacker—a mystic warrior member of the Foot Clan—and the adversaries engage in an Eastern mystic version of a sorcerer's duel where their astral forms transform in a series of attacks and counter-attacks.
From Dooney's frontspiece to the very last panel, the art in this particular issue is all super-strong. Lawson does some really neat work with the panels on the first page, using bolts of lightning as panel borders as the "camera" gradually zooms in on the mystic challenger, seated atop the roof of a building during a storm.
This struck me as a strange, though: